mythical_creatures_reborn-0.8-beta.jar
Curse Maven Snippet
What's new
- No longer restricts the GeckoLib version; compatible with the Fabric build of GeckoLib loaded via Sinytra Connector. Added a startup self-check that throws an error and shows a clear message when GeckoLib is missing.
- Fixed a crash when attacking while dual-wielding the Ursa Claws.
- Fixed the off-hand dealing no damage when dual-wielding the Ursa Claws; the off-hand follow-up strike now deals damage properly and applies the off-hand weapon's own enchantments.
- Fixed a crash when riding a flying pony.
- Fixed the buff flickering when a Cutie Mark is placed in a Curios slot.
- Adjusted mob spawn weights.
- Adjusted the loot tables for the Bear and the Rhinoceros.
- Adjusted Kingbowser 9000's default stats.
- Reworked the Windigo. It is now a flying mob with a new aerial pursuit AI: it hovers at a comfortable distance, strafes side to side, and closes in or retreats as needed. Its projectile attack interval was shortened.
- The Unstable Item projectile's freeze effect now triggers about 30% of the time.
- Cupcakes now use "right-click to eat, Shift + right-click to throw": right-clicking no longer throws them, so they can be eaten normally; hold Shift and right-click to throw.
- Fixed apple projectiles dealing no damage to mod mobs: friendlies were previously detected with `instanceof PonyEntity`, but nearly every mob in this mod extends PonyEntity, which routed them into the healing branch. Detection now uses mob IDs instead.
- Fixed Applejack's Cutie Mark being covered by her legs while moving.
- Reworked the moose ecology: baby moose were nerfed, adult moose were slightly buffed, and baby moose follow adult moose. When any moose is attacked by a non-moose mob, it and nearby moose all turn hostile toward the attacker; moose never attack each other. Moose are aggressive: any mob that comes within about 6 blocks is attacked.
- Adult moose gained a charge ability: it triggers randomly when they have a target and sprints at high speed toward it, breaking hoe- and axe-mineable blocks (with normal loot drops) along the way and dealing heavy single-hit damage to non-moose entities in its path.
- Removed the "Magic Spawn Egg" item.
- Unified the Shift tooltips for armor sets / special gear: merged into a single `set.hint` key and `SpecialTooltip`, and filled in effect descriptions for special items that previously had none.
- All mobs in this mod no longer become hostile toward Target Dummies from the MmmMmmMmmMmm (Target Dummy) mod.
- The Bear's model was scaled down proportionally.
- Bears now spawn exactly one at a time instead of in groups of 3–4.
- Removed the boss tag from 5 mobs: Prince Rutherford, Iron Will, Arctic Scorpion, Phoenix, and Cragadile.
- Armor is now a configurable entity attribute: added the `armor` entity attribute, which works like the other core attributes (overridable via `common.toml` and adjustable in the visual editor).
This mod has no additional files