Mystical Orbs

9 ancient Mystical Orbs hidden across the world. Each grants a unique elemental power — shrink to near invisibility, grow into a titan, wield fire, command lightning, or master the void. Only one active at a time. Requires Pehkui.

File Details

mysticalorbs-1.1.0.jar

  • R
  • Jul 5, 2026
  • 152.58 KB
  • 49
  • 1.20.1
  • Forge

File Name

mysticalorbs-1.1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mystical-orbs-1556179:8378167")

Learn more about Curse Maven

 

New Orb: Orb of the Hunt

Found in Jungle Temples (~10% chance). Strongest in the Overworld.

  • Passives (Overworld): bonus health, armor, and attack damage, Speed II while sprinting, slow passive regeneration, night vision. 
  • Diet: eating meat gives bonus saturation; non-meat foods cause nausea
  • R — Hunt Mode: 25 seconds of Speed II (sprinting), Jump Boost III, and Strength II (3 min cooldown)
  • X — Mark Target: mark one creature within 20 blocks — it glows through walls and takes 1.5x damage from you (2x during Hunt Mode)
  • F — Leap: forward leap; longer and faster during Hunt Mode
  • Weakness: reduced stats outside the Overworld
  • Fall immunity

New Block: Nullite

A blue amethyst variant with a chance to generate inside amethyst geodes (newly generated chunks).

  • Suppresses the Orb of Radiance within a 5 block radius: applies heavy Weakness and Slowness, and cancels all Radiance immunities — fire, freeze, arrows, tridents, explosions, and fall damage
  • Can be mined and placed anywhere as a counter to Radiance users
  • Nullite weapons and tools coming in a future update

Orb of Radiance — Full Rework

Solar Charge has been removed and replaced with a whole new kit.

  • ☀ Solar Power: a new energy bar (shown on the HUD) that fuels your abilities and recharges over time
  • R — Solar Beam (NEW): hold R to fire a golden laser from your eyes — pierces every enemy in its path, sets them ablaze, and reaches 40 blocks. Drains Solar Power while firing (~25 seconds of continuous beam from full)
  • V — Solar Sight (NEW): toggle x-ray vision that reveals all living creatures through walls for up to 20 seconds. Free to use, with its own 60 second cooldown
  • X — Solar Leap: now costs Solar Power
  • F — Solar Explosion: now costs Solar Power
  • Increased attack damage: an unarmed punch now deals ~20 damage
  • New passive: permanent night vision

Relativity & Titan

  • Much quicker shrink and grow mechanics — scaling with V/G is far more responsive

Fixes & Polish

  • Orb abilities and states now save correctly when you log out and back in
  • The Mysterious Table can now actually be mined and picked up with a pickaxe
  • Fixed "Orb of The Hunt" capitalization
  • Lots of internal cleanup and performance polish