mysteriumfateboxes-neoforge-26.2.0.8-beta-1.0.0-release.jar
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What's new
[1.0.0-release] - 2026-07-05
//github.com/AxleRogue/mysteriumfateboxes/blob/main/CHANGELOG.md#100-release---2026-07-05" rel="noopener nofollow" target="_blank">https://github.com/AxleRogue/mysteriumfateboxes/blob/main/CHANGELOG.md#100-release---2026-07-05" aria-label="Permalink: [1.0.0-release] - 2026-07-05">- Mysterium Fate Box Block: The core block of the mod. Place it in the world to test your fate.
- Mysterium Fate Box Key: A custom item required to unlock a placed Fate Box.
- Advanced Luck System: A 50/50 chance system determining your fate upon unlocking the box.
- Good Fate Rewards:
- Item Gifts: Drops random high-value items (Diamonds, Emeralds, Netherite Ingots, Totems of Undying, etc.).
- Weapon Gifts: Drops random high-tier weapons.
- Armor Set Gifts: Drops an entire, matching set of armor (Diamond, Netherite, Iron, or Gold).
- Tool Gifts: Drops high-tier tools.
- Food Gifts: Drops an even number of high-quality food (2-16 items).
- Bad Fate Punishments:
- Explosion: Instantly detonates a powerful explosion.
- Raining Flaming Arrows: Drops 15 to 30 flaming arrows from the sky in a wide radius.
- Hordes: Spawns a horde of 4-7 Zombies, Husks, or Drowned.
- Elite Mobs: Every mob spawned by the horde trap has a 33% chance to be an Elite, spawning with full Netherite Armor and a Netherite weapon (Sword, Axe, or Trident).
- Lava Pool Trap: Creates a 7x7 pool of lava exactly where the player stands and teleports them to the center obsidian block.
- Cooldown System: Added a 10-second global cooldown to prevent spam-opening boxes, complete with custom styled chat messages (AQUA for success, RED for cooldown errors).
- Crafting Recipes:
- Fate Box: 4 Iron Ingots, 4 Gold Ingots, 1 Nether Star.
- Key: 2 Gold Ingots, 1 Redstone Dust.
- Advancement Tree: Fully integrated "Mysterium Fate" advancement tab with custom icons and background.
- Custom Sounds & Subtitles: Added specific sound events (
GOOD_LUCKandBAD_LUCK) with matching subtitles. - Mod Logo: Configured the official mod logo to display correctly in the NeoForge mod menu.
- Fixed an issue where the block's voxel shape/hitbox was misaligned and not wrapping the model properly.
- Fixed an issue where the Fate Box Key rendered as a missing texture (purple/black squares) by implementing a proper data-driven item model definition.
- Fixed an integer division rounding error that caused the cooldown timer to prematurely broadcast "Wait 0 seconds!".
- Fixed the Lava Pool trap logic to ensure it teleports the player directly into the trap instead of allowing them to trigger it safely from a distance.
- Fixed the BlockItem registration so the
useBlockDescriptionPrefix()correctly hooks the item name to the block's translation key.
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