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My NPCs

A modern, highly customizable NPC system for client and server with advanced ecosystem integrations.

File Details

mynpcs-1.0.5.jar

  • R
  • Jun 17, 2026
  • 10.29 MB
  • 26
  • 1.21.1
  • NeoForge

File Name

mynpcs-1.0.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:my-npcs-1569534:8263062"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🚀 Release Changelog - Version 1.0.5

A major stability and content update! This version introduces complete reworks for essential roles, a brand-new custom block mechanics, and critical visual fixes.


🌟 New Features & Reworks

  • Pokémon Trainer Job Rework: Completely overhauled and fully functional.
    • Now features fully configurable Tiers and Prefixes (Gym Leader, Master, Elite Four, Champion, and more).
    • Integrated custom and configurable Rewards upon defeat, supporting both physical items and server console commands.
    • Combat Limits & Restrictions: Added the ability to restrict trainer battles based on a maximum number of attempts/wins or through custom time windows.
  • Trader Job Rework: Fixed and highly optimized for advanced server economies.
    • Advanced Requirements: You can now configure up to 3 additional items as prerequisites to complete a trade.
    • Held Items: Added the option to pre-configure a specific held item that the received Pokémon will be equipped with.
    • Flexible Leveling Logic: Trade scaling now supports either a Fixed Level or an Echo/Mirror Level (matching the exact level of the Pokémon offered by the player).
    • Global & Player Limits: Full implementation of trading boundaries, allowing you to set restrictions per server/world, per individual player, and custom cooldowns.
  • New Block - Nether Furnace: A smart, infinite-burning furnace inspired by classic community logic.
    • The furnace stays constantly lit as long as it has items to smelt.
    • Interactive Mechanics: You can manually extinguish the flame by right-clicking it with a Shovel, and relight it using a Flint and Steel (provided there is fuel inside).

🔧 Bug Fixes & Adjustments

  • Visual Projectiles Fixed: Resolved a critical rendering bug where projectiles fired by NPCs were invisible to clients.
  • Language & Translations: Fixed and updated multiple localized text strings for cleaner menus and dialogue lines.
  • General Optimization: Fixed various under-the-hood bugs to improve server-side performance and eliminate historical crashes.

💡 Thank you to our community and Patrons for the ongoing feedback! Report any new issues through our official channels. Happy world building!