mybattlemod-3.0.0.jar
Curse Maven Snippet
What's new
[Changed]Rewritten Battle Wand & Team System Complete rework of the team system – Now uses Minecraft’s native scoreboard teams.
Battle Wand behavior changed: Right-click any mob → creates a team for its mod (team name = mod ID). Right-click the same leader mob → disbands that mod’s team. Sneak + right-click → disband all teams.
When a team is created, all existing mobs of that mod are automatically added to the team.
Newly spawned mobs automatically join their mod’s team.
Mobs from different teams now become hostile to each other (no range limit).
Leader mobs receive a glowing effect while their team is active.
Team creation/disband messages now always display the remaining number of teams.
[Added]New Commands (mybattlemod) /mybattlemod team add <modid> – Create a team without a living leader.
/mybattlemod team remove <modid> – Remove a team by its mod ID.
/mybattlemod team list – List all active teams with member counts.
/mybattlemod team join <target> <modid> – Add any entity (mob/player) to a team.
/mybattlemod team leave <target> – Remove an entity from its current team.
/mybattlemod team list members <modid> – Show all members of a specific team.
Tab completion for mod IDs and existing team names.
This mod has no additional files

