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Musical

A small mod adding more music!

File Details

Musical 1.3

  • R
  • Aug 16, 2022
  • 74.56 MB
  • 77
  • 1.18.2
  • Forge

File Name

musical1.3.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:musical-647008:3936911")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added:

Music Discs:

  • NSMB2 Sky Theme [NSMB2]
  • Gusty Garden Galaxy [Super Mario Galaxy]
  • Science Blast [Game Theory Theme]
  • Phase Shift [Film Theory Theme]
  • Digestive Track [Food Theory Theme]

 

Items:

  • Empty Emblem [Used To Make Theory Things]
  • Trophy [Game Theory]
  • Projector [Film Theory]
  • Fork-Knife [Food Theory]

 

Blocks:

  • Gold Bar Block Thing [A Joke Based On How Much Mario Coins Are Worth IRL]
  • Gold Bar Block Thing 2 [Another Joke Based On How Much Mario Coins Are Worth IRL]

 

Bad Pig Updates:

  • It is now incredibly violent and is considered to be a mini boss, as such it will have a health bar of 75 hearts. [150 health]
  • It will now chase and kill chickens and parrots.
  • Feeding it eggs will give it a chance to be tamed.
  • Once tamed eggs will heal it.
  • When tamed the pig will not attack the owner and will act similar to a wolf, dealing damage to things that hurt the owner, or the owner hurts. [This includes other Bad Pigs]
  • It will not stop following the owner, even if prompted to.

 

Souls:

 

Red:

Determination - Gives holder regeneration 1 forever.

 

Green:

Kindness - Gives holder hero of the village 1 forever.

 

Orange:

Bravery - Gives holder strength 2 forever.

 

Blue:

Integrity - Gives holder resistance 2 forever.

 

Yellow:

Justice - Gives holder a higher amount of speed depending on if they have a lower amount of health.

 

Purple:

Perseverance - Gives holder a higher amount of haste depending on the day of the week IRL.

 

Light Blue:

Patience - Gives holder patience, an effect which grants a higher reach distance depending on the day of the week IRL.

 

When all souls are held in one inventory, as long as one block is broken by that player, a huge explosion will occur. This can be changed with a game rule.