MultiGolem

This project adds the ability to create new golems out of Copper, Gold, Emerald, Diamond, and Netherite blocks that have special abilities beyond the basic Iron Golem

File Details

MultiGolem 0.3.0 for Minecraft 26.1.2

  • R
  • May 24, 2026
  • 195.71 KB
  • 103
  • 26.1.2
  • Fabric

File Name

multigolem-0.3.0+mc26.1.2.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:multigolem-1544464:8139532"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Disabled golem healing no longer plays the normal heal feedback when players use matching materials on damaged golems. - Villages can now naturally spawn MultiGolem variants as defenders. - Added server config for village spawn weights. Iron, Copper, Gold, and Emerald are common by default, Diamond is rare, and Netherite has a default weight of `0` so villages do not naturally spawn fire-starting Netherite defenders unless a server owner opts in. - Server owners can now control who may create or heal each MultiGolem tier using Fabric Permissions API-compatible permission providers. - Permissions are permissive by default, so existing servers keep their current creation and healing behavior unless a permissions plugin denies a node. - Permission checks apply to player-built MultiGolem creation, ingot-based healing, marked spawn egg use, and marked spawn egg spawner configuration. - Added Copper, Gold, Emerald, Diamond, and Netherite Golem Spawn Egg variants as marked vanilla iron golem spawn eggs. - The MultiGolem Copper Golem Spawn Egg uses a different icon from the vanilla Copper Golem Spawn Egg, but both spawn eggs have the same name. - Marked MultiGolem spawn eggs can configure monster spawners to spawn the matching MultiGolem variant. - Added a MultiGolem icon and project links for ModMenu and mod list screens.