Description
Tired of building numerous structures by hand?
Use MBTool!
Structures included by default for mods:
- Mekanism
- Mekanism Generators
- NuclearCraft: Neoteric
- Tinkers Construct
- Immersive Engineering
- Blood Magic
- Extreme Reactors
Kube JS support:
MbtoolKJSEvents.InitMbtoolStructures(event => { for(let i = 0; i < event.structures.length; i++) { console.log(event.structures[i].getId()); console.log(event.structures[i].getName()); console.log(event.structures[i].getStructureNbt());
event.structures[i].setStructureNbt(CompoundTag.fromJSON({})); // set structure nbt (you can use this to change the structure, but be careful!) }});
Description for 1.20+
- SHIFT+use to open GUI
- SHIFT+SCROLL to rotate structure before placement
- Multibuilder Tool has own inventory where you store blocks needed for building
- Better structure selection GUI with search field and multiblocks previews
- Implemented server-client sync. When client joins the server, it will have only structures what server sent
- Easy to add new structures. In your data pack locate NBT structure files in following path: data/mbtool/mbtool_structures/my_custom_structure.nbt
Add translations for your structure: "mbtool.structure.my_custom_structure": "Your structure name"


Allows to use AE2 ME storage for buildings if you have linked Wireless terminal in your inventory
Description for MC 1.12.2
Supports structures from: Mekanism, Immersive Engineering, Immersive Petroleum, NuclearCraft, QMD, IC2, TConstruct, Extreme Reactors, Draconic Evolution
Add your own multistructures.




