muddyworld-0.11.1-beta+mc1.20.1.jar
Curse Maven Snippet
What's new
## Muddy World 0.11.1-beta for Minecraft 1.20.1
### Fixed
- Fixed muddy terrain variants drying into plain Dirt in the Nether.
- Muddy Grass now dries back into Grass Block instead of Dirt.
- Muddy Podzol now dries back into Podzol instead of Dirt.
- Muddy Mycelium now dries back into Mycelium instead of Dirt.
- Muddy Path now dries back into Dirt Path instead of Dirt.
- Muddy Farmland now dries back into Farmland instead of Dirt.
- Fixed Coarse Dirt losing its identity after becoming Mud.
- Mud created from Coarse Dirt now dries back into Coarse Dirt instead of normal Dirt.
- Fixed drying target behavior for Nether drying, lava drying, and natural dry-biome drying.
- Improved dry target mapping for muddy blocks.
- Updated project license metadata to MIT.
- Updated license copyright to Mikhail Poliakov (weboyee).
### Changed
- Drying logic now uses correct target mappings instead of falling back to Dirt for every muddy block.
- Muddy World now better preserves the original block type after mud dries.
- Release metadata was cleaned up for publication.
### Notes
- This is a small bugfix update.
- No new blocks were added.
- No world generation balance changes were made.
- Existing Muddy World mechanics remain the same.
- Fabric API is required.
This mod has no additional files

