
This mod is now no longer being updated.
Hyperslide (used to be called ''movement arrows'') is a Movement Mod inspired by MANY Movement-Based Games movement mechanics.
This mod adds a lot of different mechanics from a lot of different games so it is ok to feel like some are out of place or dont fit the experience you want!, Obviously You Can Fully Customize Each One of them Using The Config! However, Pay Attention To What You Modify, Since most Mechanics are Made to work With Each others, Disabling Or modifying One might change how the others feel and play out like!
Here's a quick list of Most Abilities the mod adds:
- Wallrun
while holding the wallrun keybind Hold W to move Foward

Hold S to move Backwards

- ''Smash'' (GroundPound)
Smash has different tiers defined by height, tier one is 1 to 8 blocks of fall 
tier 2 is 8 to 30 blocks fall distance

tier 3 is 30 to 220 blocks of fall distance

tier 4 is 220 to ∞

the speed, damage, particle amount, speed, lifetime and needed height can all be changed in the config,
(the particles, are actually a projectile and will follow the laws of physics bouncing on walls etc like an actual shockwave)
- Slide
- Slidejump/BulletJump
jumping while sliding when looking foward will just resoult in a tiny height gain and an animation

jumping while sliding when looking slightly upwards or fully upwards will just resoult in a big speed boost and an animation

you can ofc configure the speed of everything, and even make slidejumping possible while sneaking
- Walljump
it's in the name.

- WallHang
Wallhang allows you to grab on blocks to reach higher

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you can also join my lil discord server here if you feel like it!
if you want a specific config to get added just for you just ask in the comments or discord and i'll add it!
Credits:
Animations- Thebugger4 (weeeeeeeeeeeeeeeeeeeeendy helped with the wallflip animation)
Textures- Thebugger4
Scripting- Thebugger4 (Yoshymaker helped developing an early version of wallrun that got scrapped)
3D Models- Thebugger4
Concepts- Thebugger4, weeeeeeeeeeeeeeeeeeeeendy