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Sombrius's Weaponry Redux

A mod that adds a ton of weapons for more variety
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v1.15 (NeoForge 1.20.6)

File namemortius_weaponry_redux-1.15-neoforge-1.20.6.jar
Uploader
SombriusSombrius
Uploaded
Apr 23, 2026
Downloads
15
Size
3.7 MB
Mod Loaders
NeoForge
File ID
7972929
Type
R
Release
Supported game versions
  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:mortius-weaponry-redux-1068985:7972929"

Learn more about Curse Maven

What's new

Changes:
-Daggers now deal more damage when hitting the back of an entity
-Blocking property is now global, like piercing
-Musket Balls now ignore i-frames
-Khopeshes now makes entities stop using the shield
-Khopeshes will now still deal part of the damage when disabling a shield (can be increased with breach)
-Better flail textures
-New textures for a lot of bigger weapons
-Greatswords were renamed to Zweihanders
-Longswords were renamed to Bastard Swords
-Improved increased sweeping attacks + they now only activate when the weapon is fully charged

Fixes:
-Increased sweeping attacks activating when in the air or while sprinting
-Sweeping Edge not increasing damage for increased sweeping attacks

This mod has no additional files