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New slimes that can turn in tools, weapons and armors

Description

Introducing a  new slime. Discover a unique slime species with incredible evolutionary potential.  

Key Features:

Taming : Begin your adventure by taming your very own slime.


Evolutionary System: Feed your slime with a variety of items to unlock new evolutions.

Abilities: Each evolution unlocks special abilities, adding a dynamic layer of gameplay. Experiment and strategize to maximize your slime's potential.  


Transformations: Witness your slime transform into tools, weapons, and armor.

Evolution requirements

water: 2 min underwater

ice: 2 min on ice while water

stone: fall in lava while water

lava: 1 second in lava while iron or gold

magma: 30 seconds on the surface while lava

bat: kill 8 bats

spider: kill 32 spiders

creeper: kill 32 creepers

human: kill 32 villagers, pillagers or players (when already evolved to this one you can put some enchantments in its "stomach slot"; bane of arthropods, knockback, projectile protection,npunch,nsilk touch, smite, soul speed, sweeping, swift sneak)

guardian: kill 16 guardians

ghast: kill 8 ghasts

blaze: kill 64 blazes

ender: kill 16 enderman

dragon: kill a dragon

wither: kill a wither

warden: kill a warden

mushroom: eat 16 mushrooms

poison: give milk while is poisoned, need to already evolved to mushroom

wood: eat 64 blocks of wood

iron: eat 32 iron ingots, need to already evolved to stone

gold: eat 64 gold ingots, need to already evolved to stone

lightning: be strike by a lightning while iron or gold

diamond: eat 32 diamonds, need to already evolved to magma

emerald: eat 16 emeralds, need to already evolved to magma

netherite: eat 4 netherite ingots, need to already evolved to diamond

Require forge 43.2.0

P.D: This is the first mod i have made.

P.D.2: I lost the first version so i made up almost everything again for the second version, i tried to improve a lot of things.