[NeoForge 1.21.1]Ornamental Plants 1.3.4-Hanlu
Curse Maven Snippet
What's new
现在Terrablender是可选的前置模组了;
略微修改了杏花树叶纹理;
修改了青梅纹理、模型;
修改了仙桃模型;
修改了桃木剑纹理;
修改了梅花树苗纹理;
略微调整了梅花树叶树苗纹理;
修改了部分香囊纹理;
略微调色了朱砂梅原木和宫粉梅原木的纹理;
略微调色了木芙蓉纹理;
略微调色了金沙的纹理;
修改了狼尾草的模型;
添加了水果盘;
添加了暮雪草块;
添加了紫薇木板及部分木制品;
删去了紫薇原木合成木棍和工作台的配方;
添加了附魔金海棠的新合成配方,可以由九个金海棠合成;
略微降低了世外桃源樟树的生成数量;
将世外桃源的古樟树替换为了古山桃树;
世外桃源会生成竹子了;
略微降低了芍药花海、牡丹花海、月季花海的花朵数量;
将牡丹花海中的西府海棠树换成了垂丝海棠树;
芍药花海会生成西府海棠树和白海棠树了;
紫薇夏园现在会生成平原村庄了;
银杏林现在会生成针叶林村庄了;
飞雪迎春群系里的梅花树会伴随蜂巢生成了;
修改了紫藤群系的树木分布;
将群系黄金乡更名为黄金国;
修复了金沙会生成在地下洞穴的问题;
加强了黄花斋的物资;
修改了江梅树叶的挂果逻辑;
现在湘妃竹和紫竹会在周围生成竹笋了;
芒草可在熔炉中烘烤为金芒草了;
修改了群系提供效果的配置,不同群系提供的效果可以单独控制了;
现在不同群系对敌对生物的伤害效果可以分别控制了;
现在汤方块可以右键食用了;
世外桃源可以自动转化僵尸村民了;
现在桃木剑和仙桃也能转化僵尸村民了;
修改了樟木剑和梧桐剑的伤害数值,现在更加合理了;
现在特定群系可以加速作物生长,并提高作物产量了;
添加了与季节模组的联动,作物在适合的季节群系可以加速生长;
修改了仙桃和云杏的效果,将生命提升改为伤害吸收,将漂浮改为了跳跃提升;
现在使用仙桃能去除所有的负面效果了;
现在使用云杏能随机去除一种负面效果了
TerraBlender is now an optional dependency;
Slightly modified the texture of Apricot Leaves;
Modified the texture and model of Green Mei;
Modified the model of Immortal Peach;
Modified the texture of Peach Wooden Sword;
Modified the texture of Mei Sapling;
Slightly adjusted the textures of Mei Leaves and Saplings;
Modified the textures of some Xiangnang;
Slightly adjusted the colors of Red Bone Mei Log and Double Pink Mei Log textures;
Slightly adjusted the color of Cotton Rose texture;
Slightly adjusted the color of Golden Sand texture;
Modified the model of Fountain Grass;
Added Fruit Platter;
Added Muxue Grass Block;
Added Crape Myrtle Planks and some wooden products;
Removed recipes for crafting sticks and crafting tables from Crape Myrtle Logs;
Added a new crafting recipe for Enchanted Golden Crabapple, craftable from nine Golden Crabapples;
Slightly reduced the spawn count of Camphor trees in the Peach Blossom Spring;
Replaced ancient Camphor trees in the Peach Blossom Spring with ancient Wild Peach trees;
The Peach Blossom Spring now generates bamboo;
Slightly reduced the number of flowers in Peony Meadows, Peony Sea, and Chinese Rose Fields;
Replaced Upright Crabapple trees in Peony Sea with Weeping Crabapple trees;
Peony Meadows now generates Upright Crabapple trees and White Crabapple trees;
Crape Myrtle Garden now generates Plains Villages;
Ginkgo Forest now generates Taiga Villages;
Mei trees in the Snow Greets Spring biome now generate with bee nests;
Modified tree distribution in the Wisteria biome;
Fixed an issue where Golden Sand generated in underground caves;
Increased the loot in Huanghua Studio;
Modified the fruiting logic of Jiang Mei Leaves;
Mottled Bamboo and Black Bamboo now generate bamboo shoots around them;
Miscanthus can now be smelted into Golden Miscanthus in a furnace;
Modified the configuration for biome-provided effects; effects provided by different biomes can now be controlled individually;
Damage effects of different biomes against hostile mobs can now be controlled separately;
Soup blocks can now be eaten by right-clicking;
The Peach Blossom Spring can now automatically convert Zombie Villagers;
Peach Wooden Sword and Immortal Peach can now also convert Zombie Villagers;
Adjusted the damage values of Camphor Wooden Sword and Chinese Parasol Sword to be more reasonable;
Specific biomes can now accelerate crop growth and increase crop yields;
Added integration with the Seasons mod; crops grow faster in biomes of their suitable season;
Modified the effects of Immortal Peach and Cloud Apricot, changing Health Boost to Absorption and Levitation to Jump Boost;
Using Immortal Peach now removes all negative effects;
Using Cloud Apricot now randomly removes one negative effect.
This mod has no additional files

