Description
(The mod was created for the Heavy Bullet modpack and server (resourcepack required))
Adds a variety of naturalistic elements to world generation, such as:
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Tall grass clusters (some oval-shaped, some stretched into lines, with multiple variations)
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Grass clearings (break up grass fields with patches of very short grass, stones, or completely bare ground)
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Small rocks (generate on stone surfaces and inside grass clearings)
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Littoral grass (special shoreline vegetation, reeds and cattails that smooth the coastline and give it a marshy feel)
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Young trees (young versions of oak and spruce trees spawn near their adult counterparts, something between a sapling and a full-grown tree)
Planned features:
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Branches (additional thin branches grow on tree trunks ( not logs ) some with leaves)


