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Monetary

A next-gen industrial economy engine with dynamic commodity markets, FE power grid sellback, AE2 market cells, FTB Teams shared banks, logistics seals, and a sleek cyberpunk Datapad OS with R&D patents. Anti-exploit and fully customizable for modpacks!
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Monetary 1.3.0 - Forge 1.20.1

File namemonetary-1.3.0.jar
Uploader
Tots27Tots27
Uploaded
Sep 28, 2026
Downloads
5
Size
6.2 MB
Mod Loaders
Forge
File ID
9001563
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:monetary-1714508:9001563")

Learn more about Curse Maven

What's new

Monetary v1.3.0 — The Corporate Ledger & Dynamic Economy Update

We are proud to introduce Monetary 1.3.0, a massive milestone focusing on modpack authoring tools, economic depth, and financial transparency for players and server administrators! ──────

🌟 New Features & Highlights

🧾 Corporate Financial Ledger (In-Game Home Banking)

• New "LEDGER" Tab: The Executive Datapad now features a dedicated banking ledger tracking your last 25 transactions with timestamps (HH:mm:ss). • Real-time Cash Flow Summary: Instantly inspect your total Income (IN) and Expenses (OUT). • Universal Zero-Loss Audit Trail: Automatically captures all transactions across the server: • Physical & Fluid Export Seals [EXPORT] • National Smart Grid FE surplus sales [GRID] • Direct Market Orders (Buy & Sell) [BUY] / [SELL] • Procurement Contracts completed [CONTRACT] • Technology unlocks & Corporate Divisions [TECH] • HQ Screen Integration: The bottom recent transactions widget on the Datapad HQ screen is now permanently backed by live server data.

📈 Dynamic Supply & Demand (Market Saturation & Elasticity)

• Anti-Exploit Scaling: Automated farms dumping millions of cheap items can no longer ruin server economies. Saturation thresholds scale dynamically based on commodity value: • Bulk/Common (Dirt, Cobblestone): 512 units (8 stacks) • Standard Industrials (Iron, Copper, Wood): 128 units (2 stacks) • Precious Minerals (Gold, Redstone, Quartz): 32 units • Gems & Rares (Diamonds): 8 units • Ultra-Rares (Netherite Scrap, Stars): 2 units • Price Elasticity: • Heavy dumping lowers commodity prices down to -60%. • Heavy market purchasing increases commodity demand and prices up to +60%. • Organic equilibrium drift: inactive commodities slowly normalize back to baseline (0%). • Anti-Arbitrage Guarantee: Selling prices are strictly capped to never exceed 85% of buying prices.

📦 Native Datapack & KubeJS Integration

• Native Datapack JSON Loader: Modpack creators can now distribute and override market prices and procurement contracts directly within datapacks: • data/<namespace>/monetary/market/.json • data/<namespace>/monetary/contracts/.json • Seamless Server /reload: Triggering /reload refreshes all commodity prices and contracts asynchronously in the background with zero server downtime. • KubeJS Contracts Event: Added MonetaryEvents.contracts in KubeJS to register simple or complex multi-ingredient procurement contracts via JavaScript.

🖥️ Configurable HUD & Minimap Anti-Collision

• Custom HUD Anchoring: Default HUD position moved to TOP_RIGHT to prevent overlap with popular minimaps (JourneyMap, Xaero's, FTB Chunks). • Live In-Game Commands: • /monetary hud anchor <top_left|top_right|bottom_left|bottom_right> • /monetary hud offset <x> <y> • /monetary hud toggle

🔍 Non-Intrusive Seal Diagnostic Scanner

• Right-clicking any Export Seal, Procurement Seal, Fluid Seal, or Smart Grid Node with the Datapad (or crouching with an empty hand) displays its live operational status and budget in the Actionbar with light vanilla particles. • Zero BlockEntityRenderers (BERs), zero GPU overhead, and no annoying sounds.

🤝 FTB Teams Granular Wallets

• Members of an FTB Team can now toggle between a shared faction pool and an independent personal account using: • /monetary wallet [personal|team]

🏷️ JEI Tag Matching & Full 100% i18n

• JEI tooltips now properly match tag-based procurement contracts (#forge:ingots/iron). • Complete localization coverage in English (en_us) and Italian (it_it).

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