Description

(the mod still in development)
What's this mod about?
M.O. Hard, the “MO” standing for “more”, is a title we could not part ways with, even though it only reflects one of the mod’s themes. Heightened difficulty and constant evolution were the main additions we wanted to make to the vanilla experience, but the mod developed to a much greater extent. As you’re playing the mod, you’ll first notice a new kind of item added to every mob’s dropping pool. All creatures in the game can drop a fragment of their soul, an empowering essence that could be equiped in the player's altar.

Key Features:
• Essence System;
• New block;
Attributes: The essence’s stats reflect the mob’s characteristics. Check this chart out:
• Damage: + all damage caused;
• Raw Armor: affects the amount of damage received;
• Armor Penetration: affects the player’s ability to reduce the target’s raw armor;
• Max Health: more hearts!
• Agility: + move speed, attack speed. Affects the player’s weight and dodge chance.
This mod is still in development, so things can and will break. So whenever possible, report bugs here or on the git page.


