Modular Golems

Tinker-Style Modularized Metal Golems and Humaniod Golems

File Details

modulargolems-2.6.44.jar

  • R
  • May 28, 2026
  • 3.85 MB
  • 3.7K
  • 1.20.1
  • Forge + 1

File Name

modulargolems-2.6.44.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:modulargolems-690937:8158490")

NeoForge

implementation fg.deobf("curse.maven:modulargolems-690937:8158490")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.6.44
- Command wand now use wheels for golem mode switch
- Fix golem going in circles when speed is too high
- Dog golems and humanoid golem can now use their jump skills when ridden/riding
- Dog golem ridden by player can activate jump skill when instructed
- humanoid stop charging weapon after killing target

2.6.43
- Switch Retrieve wand click and shift-click actions
- Metal golem will switch to melee weapon when approached while holding bow / sonic cannon
- Fix metal golem not displaying shoulder items in item form
- Make golem spear also break shield
- Fix equipment menu slot rendering
- Fix dog golem not attacking while ridden
- Fix dog golem reacting slowly after being hurt
- Dog golem now has the same target as rider if ridden by golem
- Make bell modifier less noisy
- When dog is attacked, golem rider will revenge
- Fix golem keep retreating when riding while having a jump attack
- Fix golem still following player when in free wander mode
- Fix crash with golem sound

2.6.42
- Support newest version of Cataclysm
- Fix dog golem ca be commanded to sit down by non-owner

2.6.41
- Hostile golem no longer destroy items
- Reduce voice volume for humanoid and dog golem
- Add voice volume config for player golem and hostile golem

2.6.40
- Fix golem curios screen not closing after golem death
- Change golem beacon rendering
- Change dog / humanoid golem hurt / death sound