mg_alexscaves-2.0.5.jar
Curse Maven Snippet
What's new
Changed red lightning particles for golems with the Polarize ability: There are now Light and Heavy settings, changable in the config.
Light reduces the lightning to smaller particles around the ability's area of effect.
Heavy is identical to the previous version: large, cosmetic red lightning particle effects reaching 15+ blocks away from the golem.
Light is the new default, so if you prefer the old setting, you'll have to change it in the config.
Light reduces the lightning to smaller particles around the ability's area of effect.
Heavy is identical to the previous version: large, cosmetic red lightning particle effects reaching 15+ blocks away from the golem.
Light is the new default, so if you prefer the old setting, you'll have to change it in the config.
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