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Modest Mining

A vanilla enhancing mod that aims to enhance the mining and tool systems, while also adding archaeology.
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Modest Mining 1.21.1 - 1.3.0

File namemodestmining-1.21.1-1.3.0.jar
Uploader
evanbonesevanbones
Uploaded
Aug 14, 2026
Downloads
13
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8645600
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:modest-mining-533775:8645600"

Learn more about Curse Maven

What's new

Added

  • Drowned can now spawn holding javelins and will throw them at targets (configurable).
  • Zombies (and their variants) can now spawn holding javelins and will throw them at targets, same as drowned (configurable).
  • Zombies can now throw tridents they're holding, same as javelins (configurable).
  • Added a "Weapons" config category:
    • Toggle drowned/zombies spawning with javelins.
    • Toggle zombies throwing javelins.
    • Toggle zombies throwing tridents.
    • Toggle removal of the movement slowdown for throwing javelins.
    • Enable the same slowdown removal and critical damage bonus as javelins for tridents.
    • Added a javelin ranged damage multiplier option to tune thrown javelin damage.
  • Prismarite and Valkyrium javelins now support Riptide and Channeling respectively.
  • Added a tiered fuel system for the Forge: fuels are now grouped into tiers (tier 1/tier 2) that gate which forging recipes they can power, with matching EMI/JEI recipe displays.

Changed

  • Reworked javelin damage: thrown javelins now deal an additional 1.5x damage when thrown while sprinting.
  • Reworked thrown javelin damage to scale off the javelin's base attack damage.
  • Tweaked thrown javelin rendering.
  • Coke, Coke Block, Coke Chunk and Blaze Powder are now all valid tier 1 Forge fuels.
  • Adjusted javelin handheld/throwing models.
  • Reworked the Forge's recipes to fit the new fuel tier system.
  • Many vanilla and modded recipes (tools, armor, and several modded items) that previously required a specific hardcoded fuel item now require a Forge fuel tier tag instead, so any tier-appropriate fuel can be used.
  • Renamed "rosegold" to "rose gold".
  • Reworked Reliable Remover integration to be more generally compatible.
  • Adjusted creative tab positions.

Fixed

  • Fixed items not being removed from Reliable Remover when config options were disabled.
  • Fixed steel/bronze forging recipes when replacement options were enabled.
  • Fixed issues with Clam loot.
  • Fixed Clam model breaking particles not acting properly.

Removed

  • Removed fuel tier requirement from most vanilla equipment forging.
  • Removed javelin slowdown (configurable).

This mod has no additional files