File Details
faction-warfare-2.0.0.jar
- R
- Apr 13, 2026
- 131.83 KB
- 9
- 1.20.1
- Forge
File Name
faction-warfare-2.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
What's New in 2.0.0
This update is a major expansion of the mod, focused on smarter combat, improved faction behavior, better visuals, and optional compatibility with Superb Warfare.
New Features
- Added optional compatibility support for Superb Warfare
- Soldiers can now recognize and use a much wider range of external weapons
- Added dynamic weapon classification for rifles, SMGs, shotguns, marksman rifles, snipers, machine guns, and launchers
- Improved battlefield support logic for specialist-style units and controlled heavy-weapon behavior
AI Improvements
- Soldiers now make better tactical decisions during combat
- Added battlefield assessment logic for smarter posture selection
- Units can choose between holding position, pushing, flanking, or repositioning
- Improved target commitment to reduce wasteful retargeting
- Better line-of-sight handling and more disciplined engagement flow
- Smarter weapon switching with better scoring and reduced low-value swaps
- Improved movement behavior with better distance control, strafing, and repositioning
Squad Behavior
- Added lightweight squad context logic
- Nearby allies now behave more like a coordinated group instead of isolated individuals
- Soldiers can take practical squad roles such as anchor, pressure, flanker, and support
- Reduced clumping and overcrowding during combat
- Improved spacing and attack-angle variety across squads
Visual and Combat Polish
- Improved combat readability with cleaner tracer and muzzle flash behavior
- Refined presentation and military-style naming/text
- Fixed renderer setup for soldier NPCs
- Aurora and Obsidian soldier rendering is now stable and compatible with the correct humanoid model pipeline
Stability and Compatibility
- Improved optional mod-detection and compatibility architecture
- Preserved normal mod behavior when Superb Warfare is not installed
- Kept external weapon support modular and safe instead of tightly hardcoded
- Fixed the renderer crash caused by incompatible PlayerModel layer usage
Technical Notes
- Build verified successfully
- Updated release jar:
faction-warfare-2.0.0.jar

