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Mob Stacker Ind.

Greatly increases performance by merging/stacking nearby mobs, reducing the physical number of entities in the world. Hypothetically 2147483646 times better performance.

File Details

mobstacker-1.21.x-neoforge-1.0.10.jar

  • R
  • Nov 3, 2024
  • 59.86 KB
  • 150
  • 1.21.3+6
  • NeoForge

File Name

mobstacker-1.21.x-neoforge-1.0.10.jar

Supported Versions

  • 1.21.2-Snapshot
  • 1.21.1-Snapshot
  • 1.21.4-Snapshot
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:mobstacker-1115297:5869902"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Fixed a bug with health stacking preventing mob farms from working efficiently
  • Added more conditions to the remaining mobs based on their variants, for example a Red Parrot will only merge with a Red Parrot
  • Added a config option to set and enable an Assimilator item to set an entity's status back to stackable, find more info on the description page (Mobs are no longer separated with a "Lone" prefix)