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Face the Divine Dragon in an epic aerial battle!

Description

🐲 Mo'Bosses

The Realm of Titans Expands

Mo'Bosses is a high-octane boss expansion that introduces ancient, celestial, and demonic predators designed to push players to their absolute limits. No more simple "tank and spank" fights—every boss features custom-coded AI, multi-phase mechanics, and high-quality animations.


βš”οΈ The Boss Gallery βš”οΈ

1. 🌲 The Forest Guardian

A massive, ancient protector of the woods. This 500 HP behemoth is immune to fire and poison, ensuring you can't cheese the fight with simple status effects.

  • ⚑ Aura of Thundering: The Guardian summons a purple celestial aura beneath your feet. Seconds later, it triggers a massive 20-bolt lightning strike and inflicts Poison II.

  • 🐾 Relentless Pursuit: Unlike typical mobs, the Guardian will actively chase and melee attack you while its magic is on cooldown.

  • 🦎 Skill Animation: Uses a custom animation whenever it casts its lightning ritual.

2. πŸ‘Ή The Demon King

The ultimate ruler of the underworld. This boss is built for players seeking a true challenge in the darkest depths with 800 HP.

  • πŸ”₯ Infernal Presence: Completely immune to fire and lava damage.

  • πŸŒ‘ Abyssal Tactics: Features aggressive movement and heavy-hitting melee strikes that ignore standard armor values.

  • 🦎 GeckoLib Driven: Fully animated with smooth, life-like transitions between idle, walking, and combat states.

3. πŸŒ• The Divine Dragon

A 600 HP aerial behemoth that guards the skies with vector-based flight (no more circling endlessly!).

  • πŸ”Š Divine Roar: A sonic wave that deals magic damage and flings players back 10+ blocks.

  • ⛩️ Gilded Cage: Traps the player in a ring of celestial pillars, forcing a close-quarters confrontation.

  • πŸ’₯ Gilded Ground Pound: A high-speed dive attack that creates a golden explosion upon impact.

  • πŸ”΄ Phase 2 (Enraged): Below 50% health, the boss bar turns blood-red, flight speed increases, and all attack cooldowns are cut in half.


πŸŒͺ️ Advanced Combat Mechanics

  • πŸ›‘οΈ Smart Immunities: Most bosses are immune to fire, lava, and poison to prevent "easy" victories.

  • 🏎️ Aggressive AI: Custom-coded goals ensure bosses don't just stand around; they follow, track, and hunt the player.

  • 🦎 GeckoLib Integration: Every boss is built for the latest version of GeckoLib, featuring fluid animations for walking, attacking, and special skills.


πŸ› οΈ Technical Features

  • πŸš€ Performance First: Built from the ground up to handle complex entity AI and particle effects without dropping your server's TPS.

  • 🎡 Dynamic Soundscapes: Features cinematic boss themes that trigger upon engagement and fade out upon victory or defeat.

  • πŸ“¦ NeoForge Native: Fully optimized for modern NeoForge environments.


πŸ“₯ Requirements

  • GeckoLib (Mandatory for animations and models)

πŸ“œ Credits & Permissions

Developed by: [HellBlood]