Description
Mob Farm Nerfer
This mod attempts to nerf mob farms.
Features:
- Removes drops from hostile entities that have taken fall damage over a specified threshold.
- Removes drops from hostile entities that are in an are that's considered crowded.
- Removes drops from hostile entities that can't reach the attacking player.
Options:
All checks can be turned off by setting their corresponding option to 0.
Example default mob_farm_nerfer.properties file:
# The percentage of fall damage that trigers an entity to not drop loot or xp.
fall_damage_threshold=0.5
# The amount of mobs in an area that is considered crowded.
crowding_threshold=5
# The radius of the area that entities look in around them to find the amount of entities.
crowding_radius=3
# Maximum distance the mod will try to pathfind to the player. max_path_checking_distance=25
Example file with default values:
fall_damage_threshold = 0.5
crowding_threshold = 5
crowding_radius = 3
max_path_checking_distance = 25


