Mob control rod

This mod will add craftable Mob control rod in a game. It gives you ability to tame almost any mob (includes mobs from other mods). Tamed animal will walk after you, attack targets attacked by you (even if you tamed neutral mob, like pig) and otherthings.

File Details

MobControl-1.20.X-1.1.0.jar

  • R
  • Apr 10, 2024
  • 1.28 MB
  • 257
  • 1.20.4+3
  • Forge

File Name

MobControl-1.20.X-1.1.0.jar

Supported Versions

  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mob-control-rod-996250:5251602")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added mob commands rod! It allows you change your mob's actions between two versions: Mob will stay on point and attack all enemy mobs (except creepers). Mob will follow you as usual How to use:

  1. Craft Mob commands rod
  2. Take it in OFF-HAND
  3. right-click on your mob
  4. take rod in MAIN HAND
  5. right-click on ground - it will protect this zone.

To change mode from protect zone to follow you, you must take rod in off-hand again and right-click mob.

Tamed mobs will regen 1hp in every 3 seconds.

Tamed by one player mobs will no longer attack each other.

Now iron golem soul and snow golem soul has 50% chance to drop, not 10%.

Iron golem soul after smelting gives 1 iron block, not 4.

Brutal piglins has no natural respawn. With this knowledge, i added brutal piglin soul crafting! You need 8 piglin souls and 1 golden axe in middle.

Now you get additional rod charge not for every 30+ hp, but for every 20+ hp (20hp=2 souls, 30hp=3 souls, etc).

Now tamed mobs can pick up armor and weapons (even peaceful, like pig).