mob_battle_plus-1.4.0.jar
Curse Maven Snippet
What's new

- Added Raid Maker, which allows creating and managing custom raids all within the game without painstakingly editing json files. Just like with Team Spawner item, all data is kept in the item itself, so it's better not to delete it. The main features are:
- Custom raids with length up to 7 waves, each containing up to 32 different mob types.
- To run the raid, it's necessary to assign it to an existing team through the interface. Raids of different teams can be run simultaneously against each other.
- Accepts spawn eggs which are used to define contents of the raid. Works with Mob Battle Mod spawn eggs as well.
- Easy to manage through simple interface. Includes buttons like "Start" and "Stop", but also has "Highlight", which gives glowing to raiders, and "Advance", which forcibly starts the next wave. - "Untargetable entity types" config option now works even if combat memory option is disabled.
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