Mob Battle Plus

Provides additional utilities for creating mob battles

File Details

mob_battle_plus-1.2.0.jar

  • R
  • May 10, 2026
  • 204.75 KB
  • 119
  • 1.20.1
  • Forge

File Name

mob_battle_plus-1.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mob-battle-plus-1531910:8070031")
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Added advanced pathfinding mode, typically useful for "castle siege" scenarios:

  • Is applied to mobs in certain configurable teams (by default "attackers", "raid", "raiders") if advancedMobPathfinding gamerule is true
  • The "strength" of this pathinding is configurable, simply ranging from 1 to 5. 1 is slightly better than vanilla while 5 can make a mob pathfind from first to third floor of the woodland mansion (tested on zombies).
  • Added siege destination setter. Allows to set a point where attacking team will go when not fighting anything. Also depends on pathfinding strength and requires advancedMobPathfinding.

New gamerules:

  • advancedMobPathfinding
  • allowHostileMobNaturalDespawn

New camera position: Moving tracking. Turns the player into a camera with perfect tracking of the targeted mob.