File Details
mob_battle_plus-1.2.0.jar
- R
- May 10, 2026
- 204.75 KB
- 119
- 1.20.1
- Forge
File Name
mob_battle_plus-1.2.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Added advanced pathfinding mode, typically useful for "castle siege" scenarios:
- Is applied to mobs in certain configurable teams (by default "attackers", "raid", "raiders") if advancedMobPathfinding gamerule is true
- The "strength" of this pathinding is configurable, simply ranging from 1 to 5. 1 is slightly better than vanilla while 5 can make a mob pathfind from first to third floor of the woodland mansion (tested on zombies).
- Added siege destination setter. Allows to set a point where attacking team will go when not fighting anything. Also depends on pathfinding strength and requires advancedMobPathfinding.
New gamerules:
- advancedMobPathfinding
- allowHostileMobNaturalDespawn
New camera position: Moving tracking. Turns the player into a camera with perfect tracking of the targeted mob.