File Details
ArcaneAdditions-1.20.1-forge-1.9.6.jar
- R
- Sep 15, 2024
- 1.41 MB
- 147.5K
- 1.20.1
- Forge + 1
File Name
ArcaneAdditions-1.20.1-forge-1.9.6.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.20.1-forge-1.9.6](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.6)
### Changed
- updated to MnA 3.1.0.1
## [1.20.1-forge-1.9.5](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.5)
### Changed
- familiars now wander a little more predictably
### Fixed
- the game no longer crashes with MnA 3.0.0.17
## [1.20.1-forge-1.9.4](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.4)
### Added
- chinese localization (thanks to @xiaoknya).
### Changed
- allay can now be taken as a familiar by default
### Fixed
- fixed the ritual of inculcation's name in tooltips
- strip now progresses your magic level and as a rote
- random polymorph staves no longer cause the game to crash
## [1.20.1-forge-1.9.3](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.3)
### Fixed
- fixed changes to the familiar list not being saved
- this also might have fixed the config file rotating on every server start?
## [1.20.1-forge-1.9.2](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.2)
### Fixed
- we no longer attempt to render the scribe's bench on the server (which was causing a crash)
## [1.20.1-forge-1.9.1](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.1)
### Fixed
- you no longer require a familiar to engage with other mobs
## [1.20.1-forge-1.9.0](https://github.com/SoSly/ArcaneAdditions/releases/tag/1.20.1-forge-1.9.0)
### Added
- a new scribe's table was added for copying written spells onto blank vellum
- you will now get an advancement when you summon your first familiar
- familiars now have their own mana pool based on their caster's level
- familiars now regenerate health over time if they have enough mana to do so
- familiars now have damage resistance based on their caster's level
- you can now bap your familiar with a wand to temporarily unsummon them
- there is a cantrip to re-summon your familiar after you have bapped them
- familiars can now learn spells with the ritual of inculcation
### Changed
- the treestride gui was reworked and now better matches those included in mana & artifice
- the recipe for a soulsearcher's lens was changed to require transmuted silver instead of a purified vinteum ingot.
- improved familiar AI a little bit, but it still needs a lot of work.
- familiars now disconnect when their caster leaves the server. Don't worry, they'll be back when you log in again.
- familiars may now wander a little farther from you
### Fixed
- added the missing counterspell recipe
- added modifier descriptions for all spell components
- updated the treestride gui so that the delete button does not overlap the teleport text

