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MKNPC

MMO-inspired extension to various aspects of Minecraft NPCs

File Details

MKNpc-1.21.1-0.21.jar

  • R
  • Aug 2, 2025
  • 728.88 KB
  • 25
  • 1.21.1
  • NeoForge

File Name

MKNpc-1.21.1-0.21.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mknpc-487154:6841157"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • MK Jigsaw Structures can now be configured to fill undearneath the way the woodland mansion does
  • Necrotide Golem buffed
  • /mk talent command can now target other players
  • /mk ability command can now target other players
  • Buff the base speed for mk undead types
  • AI pet fixes that should cause them to fight more aggressively and quit doing that thing where they keep trying to return to you
  • MK specific difficulty scaling can now be configured in your server config: you can set the difficulty band size and how much difficulty increases per band
  • Dimension difficulty scaling offsets are now configurable via datapack map
  • Entitlements have been reworked to be a datapack registry
  • MK weapons and armors have been tagged so they support enchanting
  • Desert temple villages will always generate the desert temple now
  • Melee weapon skill scaling is now configurable in the server config. It has also been reduced by 25% by default
  • FakePlayer issues related to personas have been addressed (would have been seen in minecolonies usage)
  • Player summons have larger aggro range
  • Friendly threat wont be accumulated so that pets should not end up attacking you
  • Add /mk entitlement command