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MITE-Underworld

Comprehensively overhaul the original gameplay to make it more challenging.
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underworld-26.1.2-1.2.0.jar

File nameunderworld-26.1.2-1.2.0.jar
Uploader
AGNZLAGNZL
Uploaded
Aug 29, 2026
Downloads
36
Size
30.9 MB
Mod Loaders
NeoForge
File ID
8762205
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:mite-underworld-1667423:8762205"

Learn more about Curse Maven

What's new

R1.0.1 Update:
1. Added durability display for various metal anvils;
2. Changed the offline penalty from Weakness I (5 minutes) to Weakness I (1 minute);
3. Fixed the anvil durability persistence issue; anvil and custom metal anvil durability now correctly persists after use;
4. Adjusted block mining requirements; items now drop even when mined by hand (no specific tool required) for the following: anvils, custom metal anvils, various crafting tables, stonecutters, cartography tables, fletching tables, smithing tables, grindstones, looms, various furnaces, enchanting tables, brewing stands, cauldrons, bells, beacons, and barrels;

R1.1.0 Update:
1. Reduced the spawn probability of baby zombies from 0.05 to 0.01;
2. Added a quality selection feature when crafting tools, weapons, and armor made of copper, silver, gold, iron, ancient metal, mithril, and adamantium (excluding flint, wood, stone, diamond, and netherite items). Players can right-click in the crafting interface to select different quality levels; higher quality gear offers increased durability, attack power, or armor values ​​(with different bonuses for different qualities), though crafting them requires additional experience points;
3. Due to the high experience cost for "Legendary" quality adamantium gear, the maximum player level has been raised from 200 to 500, and the maximum total experience cap has been adjusted to 1,252,500;

R1.2.0 Update:
1. Added fishing rods made of Flint, Copper, Silver, Gold, Iron, Ancient Metal, Mithril, and Adamant; crafting involves placing the corresponding shard or metal nugget in slot #8.
2. Adjusted the durability of the vanilla fishing rod to match that of the flint fishing rod; neither the vanilla nor the flint fishing rod supports enchantments.
3. Added Copper, Silver, Gold, Iron, Ancient Metal, Mithril, and Adamant fishing rods to the list of enchantable items (supporting Luck of the Sea, Lure, Unbreaking, Mending, and Curse enchantments).
4. Fishing rods are repaired using their corresponding metal nuggets.
5. Modified fishing mechanics: fish can only be caught in open water; fishing speed increases with water depth and during rain.
6. Added earthworms, obtained by digging up grass or dirt blocks (drop rates are higher during rain); holding an earthworm in the off-hand while fishing increases fishing speed.
7. Added a furnace recipe for cooked earthworms.
8. Added tooltip displays for food items.
9. Modified spawn conditions for certain monsters.
10. Adjusted the mob spawn cap during Blood Moons; players are prevented from sleeping during Blood Moons.
11. Added JEI support (view-only); due to recipes being registered internally in the code, specific item recipes cannot currently be displayed in the JEI interface.
12. Added Ancient Metal, Mithril, and Adamant bows; these are repaired with corresponding metal nuggets and require a crafting table of the appropriate tier to craft.

R1.0.1更新:
1.增加各类金属砧的耐久度显示;
2.离线惩罚从虚弱1,持续5分钟,改为虚弱1,持续1分钟;
3.修复铁砧耐久保存问题,现在铁砧和自定义的金属砧均能正确保存使用后的耐久;
4.调整一下方块的挖掘需求,现在不需要合适的工具,空手也能有掉落物:铁砧,自定义金属砧,各种工作台,切石机,制图台,制箭台,锻造台,砂轮,织布机,各种熔炉,附魔台,酿造台,炼药锅,钟,信标,木桶;

R1.1.0更新:
1.小僵尸刷新概率从0.05下调为0.01;
2.现在铜、银、金、铁、远古金属、秘银、艾德曼系列的工具、武器、护甲合成时(除外燧石、木头、石头、钻石、下界合金,其它特殊工具),可以在工作台,右键选择不同的品质,高品质装备可以增加耐久、攻击或者护甲,不同的品质提升不同,合成时需要消耗额外的经验数值;
3.因艾德曼传说品质经验要求较高,玩家最大等级从200级上调为500级,最大总经验数值上限改为1252500;
 
R1.2.0更新:
1.增加燧石、铜、银、金、铁、远古金属、秘银、艾德曼钓鱼竿,合成方法是在8号位置放入对应的碎片或者金属粒;
2.调整原版钓鱼竿的耐久,改为与燧石钓鱼竿一样,原版钓鱼竿和燧石钓鱼竿不支持附魔;
3.在可附魔列表中加入铜、银、金、铁、远古金属、秘银、艾德曼钓鱼竿(支持海之眷顾、钓饵、耐久、经验修补、诅咒附魔);
4.钓鱼竿的维修材料是对应的金属粒;
5.修改钓鱼上钩条件,只有在开放水域才能钓到鱼,水越深,钓鱼速度越快;下雨天会增加钓鱼的速度;
6.增加蚯蚓,通过挖掘草方块或者泥土获得,在下雨天挖掘时,更容易获得;钓鱼时,把蚯蚓放在副手,可以增加钓鱼的速度;
7.增加熟蚯蚓的熔炉配方;
8.增加食物的tooltips显示;
9.修改一些怪物的刷新条件;
10.修改血月期间刷怪上限;限制血月期间,玩家无法躺下来睡觉;
11.现在允许使用模组jei,仅提供查看,因模组配方注册在代码内部,模组物品配方暂时未能提供展示;
12.增加远古金属弓、秘银弓、艾德曼弓,维修材料为对应的金属粒,需要对应等级的工作台才能合成;

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