underworld-26.1.2-1.2.0.jar
Curse Maven Snippet
What's new
R1.0.1 Update:
1. Added durability display for various metal anvils;
2. Changed the offline penalty from Weakness I (5 minutes) to Weakness I (1 minute);
3. Fixed the anvil durability persistence issue; anvil and custom metal anvil durability now correctly persists after use;
4. Adjusted block mining requirements; items now drop even when mined by hand (no specific tool required) for the following: anvils, custom metal anvils, various crafting tables, stonecutters, cartography tables, fletching tables, smithing tables, grindstones, looms, various furnaces, enchanting tables, brewing stands, cauldrons, bells, beacons, and barrels;
R1.1.0 Update:
1. Reduced the spawn probability of baby zombies from 0.05 to 0.01;
2. Added a quality selection feature when crafting tools, weapons, and armor made of copper, silver, gold, iron, ancient metal, mithril, and adamantium (excluding flint, wood, stone, diamond, and netherite items). Players can right-click in the crafting interface to select different quality levels; higher quality gear offers increased durability, attack power, or armor values (with different bonuses for different qualities), though crafting them requires additional experience points;
3. Due to the high experience cost for "Legendary" quality adamantium gear, the maximum player level has been raised from 200 to 500, and the maximum total experience cap has been adjusted to 1,252,500;
R1.2.0 Update:
1. Added fishing rods made of Flint, Copper, Silver, Gold, Iron, Ancient Metal, Mithril, and Adamant; crafting involves placing the corresponding shard or metal nugget in slot #8.
2. Adjusted the durability of the vanilla fishing rod to match that of the flint fishing rod; neither the vanilla nor the flint fishing rod supports enchantments.
3. Added Copper, Silver, Gold, Iron, Ancient Metal, Mithril, and Adamant fishing rods to the list of enchantable items (supporting Luck of the Sea, Lure, Unbreaking, Mending, and Curse enchantments).
4. Fishing rods are repaired using their corresponding metal nuggets.
5. Modified fishing mechanics: fish can only be caught in open water; fishing speed increases with water depth and during rain.
6. Added earthworms, obtained by digging up grass or dirt blocks (drop rates are higher during rain); holding an earthworm in the off-hand while fishing increases fishing speed.
7. Added a furnace recipe for cooked earthworms.
8. Added tooltip displays for food items.
9. Modified spawn conditions for certain monsters.
10. Adjusted the mob spawn cap during Blood Moons; players are prevented from sleeping during Blood Moons.
11. Added JEI support (view-only); due to recipes being registered internally in the code, specific item recipes cannot currently be displayed in the JEI interface.
12. Added Ancient Metal, Mithril, and Adamant bows; these are repaired with corresponding metal nuggets and require a crafting table of the appropriate tier to craft.
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