underworld-26.1.2-1.1.0.jar
Curse Maven Snippet
What's new
R1.0.1 Update:
1. Added durability display for various metal anvils;
2. Changed the offline penalty from Weakness I (5 minutes) to Weakness I (1 minute);
3. Fixed the anvil durability persistence issue; anvil and custom metal anvil durability now correctly persists after use;
4. Adjusted block mining requirements; items now drop even when mined by hand (no specific tool required) for the following: anvils, custom metal anvils, various crafting tables, stonecutters, cartography tables, fletching tables, smithing tables, grindstones, looms, various furnaces, enchanting tables, brewing stands, cauldrons, bells, beacons, and barrels;
R1.1.0 Update:
1. Reduced the spawn probability of baby zombies from 0.05 to 0.01;
2. Added a quality selection feature when crafting tools, weapons, and armor made of copper, silver, gold, iron, ancient metal, mithril, and adamantium (excluding flint, wood, stone, diamond, and netherite items). Players can right-click in the crafting interface to select different quality levels; higher quality gear offers increased durability, attack power, or armor values (with different bonuses for different qualities), though crafting them requires additional experience points;
3. Due to the high experience cost for "Legendary" quality adamantium gear, the maximum player level has been raised from 200 to 500, and the maximum total experience cap has been adjusted to 1,252,500;
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