Description
*The creator of this mod is Japanese and uses translation tools to create the description, so there may be errors in the text.
*Versions 1.0.2 and above of this mod require the Curios API.
Additional items and recipes:

Primordium Ingot
Recipe:Gold block, Diamond block, Iron block, Redstone block, Netherite ingot, Emerald block, Lapis Lazuli block, Amethyst block, Quartz block

A smithing table allows tools to be created with a combination of Netherstar and Netherlite tools and primordium ingots.

Sculk Fragment
20% chance of drop from Warden.
*The probability is always fixed, and the drop rate does not change with Looting enchantments.

Primordium Chunk
Recipe:Primordium Ingot x4, Respawn Anchor, Enchantment Table, Any Prismarine block, Purpur block, Sculk Fragment

Dragon Core
100% chance of 1 drop from the Ender Dragon.
*The probability is always fixed, and the drop rate does not change with Looting enchantments.

Dragon eggs can be crafted with 9 dragon cores.

Genesis Crystal
Recipe(shapeless):dragon egg, dragon core, primordium chunk, sculk fragment
Oblivion Core
Recipe(shapeless):end crystal, head x2, shulker box, trident, enchanted book, netherite block, beacon
Additional Weapons:

Guardian
Recipe:Primordium Sword, Primordium Ingot x3, Beacon, Conduit, Totem of Undying
Durability:122200
Attack Damage:12
Attack Speed:3.4
Ability:
・Right-click to apply buffs: one mode for Strength and Haste buffs, and another for Resistance, Absorption, and Fire Resistance buffs. Activating while sneaking gives a more powerful buff effect, but also causes a small debuff effect.
(The mode can be changed by left-clicking while sneaking.)
・Always reduces damage taken by 20% while in hand. When the shield is held offhand, the reduction is further increased to 30%.
・When in main hand, it always has a 25% chance of disabling damage taken. When the enchantment of Unbreaking is applied, the probability of disabling increases by 5% per enchantment level.
・When in main hand, if the damage you take exceeds current health, there is a 75% chance that the attack will be negated.
・While blocked by a shield held in the off hand, it disables all damage taken, but damages the shield's durability by twice the amount of damage taken.
・When in off hand, all damage dealt by the player is increased by 3.

Equilibrium
Recipe:
Primordium Sword, Primordium Ingot x4, Beacon, Netherite Ingot
Durability:122200
Attack Damage:18
Attack Speed:2.4
Ability:
・Disable the invincibility frame during the attack.
・Right click attacks the surrounding mobs multiple times.
*The number of attacks increases with the level of the sweeping enchantment. The maximum number of attacks is 5.*The condition for the number of attacks to reach 5 is that the sweeping enchantment is level 3 or higher and the sharpness enchantment is also applied at the same time.
・Right-clicking while sneaking fires 10 slow projectiles with an attack power of 4 that penetrate the enemy.
・Always reduces damage taken by 10% while in hand. It also has a 10% chance of disabling attacks.
If the Unbreaking enchantment is applied, the chance of damage being disabling increases by 2.5% per level of enchantment. Also, if the damage is negated, it will deal a counterattack of 4 damage. Damage is increased by 0.5 per level of Sharpness enchantment.
・Damage from normal attacks is increased by a certain amount depending on the sharpness enchantment and armor defense.

Sacrifice
Recipe:Primordium Sword, Primordium Chunk, Primordium Ingot, Netherite Block, Sculk Fragment x2, Head
Durability:122200
Attack Damage:31
Attack Speed:0.8
Ability:
・Poisons surrounding mobs and inflicts wither; if fire aspect is inflicted, ignites surrounding mobs according to the level of the enchantment.
At the same time, it deals 6 damage to itself. If the damage is higher than your current health, you take damage that reduces your remaining health to 1.
・When right-clicked while sneaking, the player's health is reduced to 1. At the same time, it nullifies damage for 2.5 seconds. For 0.5 seconds after activating this effect, normal attack damage is increased by 10.
・Normal attack damage is increased by a fixed amount based on the sharpness enchantment, armor defense and current health reduction relative to maximum health.
・Normal attacks during sneaking deal 1.2x damage, but add a Vulnerability II debuff (20% more damage taken) to the player for 5 seconds.
・When the weapon is swung, it damages a narrow area in front of it and knocks it back.
Damage increases with the sweeping enchantment. Damage multiplier increases by 150% and knockback distance increases with knockback enchantment level.
・When held in the hand, the movement speed is reduced.
*This weapon cannot be used if you are holding an item in your off hand.

Devourer
Recipe:Primordium Ingot x3, Primordium Axe, Enchanted Golden Apple, Bottle o' Enchanting
Durability:122200
Attack Damage:16
Attack Speed:1.2
Ability:
・Right-click to deal magic damage to surrounding enemies. Each time you deal magic damage, the armor you are wearing and the items you have in your off hand are repaired. At the same time, you gain 4 Absorption Health.
・Health is recovered when a normal attack is given.
・When giving a normal attack, it deals magic damage to enemies around the front.
・Can be used as an axe tool.

Devastator
Recipe:Primordium Ingot, Primordium Axe, Netherite Block, Sculk Fragment x2, Anvil
Durability:122200
Attack Damage:66
Attack Speed:0.2
Ability:
・When inflicting a normal attack, the target is granted Vulnerability 2. The level of vulnerability increases with the level of the Shatter Strike enchantment.
・While sneaking, right click to activate “Destructive Strike”. In this state, holding Devastator in your hand always grants Strength 4, but also grants you Slowness 4, Mining Fatigue 6, and Vulnerability 5.
Destructive Strike is released when a normal attack charged to the maximum is given or when right-clicking without sneaking.
・Damage is increased when a normal attack is given while sneaking.
*This weapon cannot be used if you are holding an item in your off hand.

Genesis
Recipe:Sacrifice, Equilibrium, Devastator, Dragon Egg, Guardian, Primordium Chunk, Devourer
Durability:∞
Attack Damage:48
Attack Speed:2.4
*Genesis inflicts special damage, “Genesis Attack Damage”. In the following description, it is described as “Defence-ignoring damage”.
Ability:
・When a normal attack is given, it deals additional defense-ignoring damage to the target. At the same time, it also deals defense-ignoring damage to surrounding enemies.
・If the target has poison, wither, or flame status when a normal attack is inflicted, instead of clearing the respective effect, it deals defense-ignoring damage according to the remaining time and level of the effect.
・Right-click to deal 5 defense-ignoring damage to surrounding enemies and inflict Poison 2, Wither 3. If this weapon has the Shatter Strike enchantment, it grants vulnerability based on the Shatter Strike level.
・When right-clicked, grants Strength 4, Absorption 4, and Resistance 3 to the user for 3 seconds, and grants an additional 3 regeneration to the user when not sneaking. At the same time, it also disables attacks for 2 seconds.
Right-clicking while sneaking will reduce the player's health to 1, but instead increases the damage of a normal attack by 10 for 0.6 seconds.
・When right-clicking while sneaking, it activates Destructive Strike. (This effect is considered a separate effect from Devastator's.) Holding Genesis in hand in this state always grants Strength 4, but also Slowness 1, Vulnerability 4.
Destructive Strike is removed when a fully charged normal attack is inflicted.
・While in your hand, Genesis Attack Damage will allow you to deal critical damage. Critical rate is 10% by default, and the critical rate increases by 5% for each failed critical attack.
The damage multiplier for critical damage is 1.2x by default, and the damage multiplier increases by 10% for each level of Shatter Strike granted to Genesis. (up to a maximum of 1.5x).
・When damage is taken from an entity, the same amount of defense-ignoring damage is dealt to the target.
・While in hand, it always gains fire resistance.
・If the Fire Aspect enchantment is granted, it deals an amount of damage equal to the enchantment level around the target of the Genesis Attack damage and ignites the target.
・If you take damage while holding Genesis, there is a 20% chance of disabling the damage.
For each damage dealt while holding Genesis, the probability of disabling damage is increased by 0.1%. However, the probability is reset when the damage disable is activated.
The accumulated damage disable probability is up to 90%, and if the damage disable probability is 150% or more, the damage is definitely disable.
・If the damage taken is greater than the sum of current health and Absorption health, there is an 80% chance of disabling the damage.
・Before taking damage, if the damage is less than the sum of maximum health and Absorption health, the player gains Absorption health equal to 10% of the damage taken. The amount of Absorption Health gained in this case will not exceed 20% of the maximum health.
・Before taking damage, if the damage is greater than or equal to the sum of Maximum Health and Absorption Health, the damage is reduced so that 1 health remains.

Oblivion
Recipe:Genesis, Oblivion Crystal, Primordium Block
Durability:∞
Attack Damage:113
Attack Speed:0.15
*Oblivion inflicts special damage, “Oblivion Attack Damage”. In the following description, it is described as “Defence-ignoring damage”.
Ability:
・When right-clicking while sneaking, the attack is charged. Charging can be done in up to three stages.
When Oblivion is held in the hand, it grants Strength according to the stage of the charge, but it also grants Slowness, Mining Fatigue, and Vulnerability.
・When a normal attack is given, it inflicts defense-ignoring damage. The defense-ignoring damage inflicted at this time has a 20% chance of being critical. The multiplier of the critical damage increases with the charge stage.
This damage can be inflicted when the normal attack charge is at its maximum. Whether or not damage can be inflicted can be determined by the presence of particles in the surrounding area.
・If Oblivion's critical rate exceeds 100%, the critical damage is increased by half of the excess critical rate.
・When giving a normal attack, the target is given Vulnerability 2.The level of vulnerability increases with the level of the Shatter Strike enchantment.
・Normal attacks while sneaking increase damage.
・When a normal attack is inflicted, the damage is increased according to the level of vulnerability effect inflicted on the target and the level of Fatal vulnerability inflicted on the target.
・Can be used as an axe tool.
Additional Enchantments:
Shatter Strike
Maximum enchantment level: 3
・When attacking with an item with this enchantment, it grants vulnerability (damage taken increased by level x 10%) for 5 seconds. The level of the vulnerability effect is increased by 1 per enchantment level, and the duration of the effect is increased by 5 seconds per enchantment level.
Echoing Slash
Maximum enchantment level: 3
・Enchantment for Genesis and Oblivion only. When dealing a normal attack, it additionally deals defense-ignoring damage that increases in damage according to the enchantment level of Sharpness and the level of Echoing Slash.
If the normal attack is a critical hit, the echoing slash damage is also increased based on the critical damage multiplier.
・If this enchantment is placed on Genesis, it will now deal 10% of the additional damage around the target of a normal attack.
Fatal Vulnerability
Maximum enchantment level: 5
・Enchantment for Genesis and Oblivion only.
・ When dealing damage with a weapon with this enchantment, the target is given Fatal Vulnerability.
Mobs with Fatal Vulnerability permanently take more damage.
・If this enchantment is granted to Oblivion, it deals a fixed damage of [enchantment level x 1%] of the maximum health to the target of a normal attack and a fixed damage of [enchantment level x 3%] of the sum of the current health and Absorption health.
Curios Bauble (added from version 1.0.2)
All weapon cores can be mounted in a dedicated slot called “Miscellaneous Weaponry Curios Slot”.

Equilibrium Core
Recipe:Equilibrium, Lodestone x4, Sculk Fragment x4
・Always grants Fire Resistance and Water Breathing while equipped.
・Always disables poison and wither effects while equipped.
・While equipped, it has a 3% chance of avoiding attacks.
If more than one is equipped, the number of evasion attempts will increase.
・When equipped, the sword deals lightning damage in a crosshair area when attacked with the sword.
Damage increases with Sharpness and Sweeping enchantment level.

Guardian Core
Recipe:Guardian, Lodestone x4, Sculk Fragment x4
・When equipped, it always grants resistance and regenation effects.
・ All attacks deal 2 extra damage.

Sacrifice Core
Recipe:Sacrifice, Lodestone x4, Sculk Fragment x4
・When equipped, it increases maximum health by 10 and armor by 4.
・When equipped, the additional damage of Sacrifice is increased.
*If multiple pieces are equipped, all effects of this equipment are cumulative.

Devastator Core
Recipe:Devastator, Lodestone x4, Sculk Fragment x4
・When equipped, attack damage is increased by 2 and attack speed is increased by 0.2.
・When equipped, the Devastator's additional damage is significantly increased.
*If multiple pieces are equipped, all effects of this equipment are cumulative.

Devourer Core
Recipe:Devourer, Lodestone x4, Sculk Fragment x4
・Instant Health II when attacking.
・Heals itself before taking damage if it takes more than 4 damage.
・When healing health, the player gains an amount of Absorption Health equal to the amount of health healed.
However, the amount of Absorption Health is limited to 25% of the maximum health.

Genesis Core
Recipe:Genesis, Lodestone x4, Sculk Fragment x4
・The critical rate of Genesis' additional damage is increased by 20%.
*If more than one is equipped, this effect is cumulative.
・When damaged, it inflicts half of the damage received as defense-ignoring damage to the surrounding area.
・Slightly increases the additional damage of Genesis.
・When left click with Genesis, it will fire a bullet that will track the nearest mob.
When left clicked while sneaking with the Genesis, it immediately fires 10 rounds of tracking ammo and goes on a 2 second cooldown.

Perfect Genesis Core
Recipe(shapeless):Equilibrium Core, Sacrifice Core, Guardian Core, Devastator Core, Devourer Core, Genesis Core
・When equipped, it increases maximum health by 20, armor by 6, attack damage by 4, and attack speed by 0.4.
・The critical rate of Genesis' additional damage is increased by 30%.
*If more than one is equipped, this effect is cumulative.
・While equipped, it always grants Fire Resistance, Water Breathing, Resistance II, and Regeneration II.
・Always disables poison, wither, weakness, and darkness effects while equipped.
・While equipped, it has a 4% chance of avoiding attacks.
If more than one is equipped, the number of evasion attempts will increase.
・Instant Health II when attacking.
・Heals itself before taking damage if it takes more than 4 damage.
・When healing health, the player gains an amount of Absorption Health equal to the amount of health healed.
However, the amount of Absorption Health is limited to 50% of the maximum health.
・When damaged, it inflicts half of the damage received as defense-ignoring damage to the surrounding area
・When equipped, the sword deals lightning damage in a crosshair area when attacked with the sword.
Damage increases with Sharpness and Sweeping enchantment level.
*The effect is exactly the same as the Equilibrium Core.
・Increases the additional damage of Sacrifice, Devastator, and Genesis.
・When left click with Genesis, it will fire a bullet that will track the nearest mob.
When left clicked while sneaking with the Genesis, it immediately fires 10 rounds of tracking ammo and goes on a 1.5 second cooldown.
・When attacking with Genesis, it fires a projectile that tracks the nearest mob from above the target.
The number of bullets fired increases with the number of pieces equipped.


Oblivion Core
Recipe:Oblivion, Lodestone x4, Sculk Fragment x4 or Genesis Core, Oblivion Crystal, Primordium Block
・The critical rate of Oblivion additional damage is increased by 30%.
*If more than one is equipped, this effect is cumulative.
・When equipped, Oblivion's additional damage and critical damage are significantly increased.


Perfect Oblivion Core
Recipe:Equilibrium Core, Sacrifice Core, Guardian Core, Devastator Core, Devourer Core, Oblivion Core(shapeless) or Perfect Genesis Core, Oblivion Crystal, Primordium Block
・When equipped, it increases maximum health by 20, armor by 6, attack damage by 4, and attack speed by 0.4.
・The critical rate of Oblivion additional damage is increased by 40%.
*If more than one is equipped, this effect is cumulative.
・While equipped, it always grants Fire Resistance, Water Breathing, Resistance II, and Regeneration II.
・Always disables poison, wither, weakness, and darkness effects while equipped.
・While equipped, it has a 4% chance of avoiding attacks.
If more than one is equipped, the number of evasion attempts will increase.
・Instant Health II when attacking.
・Heals itself before taking damage if it takes more than 4 damage.
・When healing health, the player gains an amount of Absorption Health equal to the amount of health healed.
However, the amount of Absorption Health is limited to 50% of the maximum health.
・When equipped, the sword deals lightning damage in a crosshair area when attacked with the sword.
Damage increases with Sharpness and Sweeping enchantment level.
*The effect is exactly the same as the Equilibrium Core.
・Increases the additional damage of Sacrifice and Devastator.
・Oblivion's additional damage and critical damage are significantly increased.

Orb of Rage
Recipe(shapeless): iron sword, golden sword, diamond sword, netherite sword, iron axe, golden axe, diamond axe, netherite axe, primordium chunk
・When equipped, they have an 80% chance of not gaining experience.
Instead, when holding Sacrifice, Devastator, or Oblivion, off-hand item restrictions are removed.

Orb of Fate
Recipe(shapeless): obsidian, crying obsidian, ancient debris, soul sand x2, totem of undying, shield, primordium chunk
・When equipped, the shield and Totem of Undying are no longer available. Instead, it has a 50% chance of disabling all damage.


