Description
MiningZ
Designed to gently bring back the Harvest Level mechanic for blocks.
It helps make sure players are using the right tier of tools for the job, just like in the old modpacks.
It also adds Prospector Picks, which are really handy for finding resources without making a big mess of the terrain.
Everything is fully configurable, so you can set it up exactly how you like it.
Harvest Levels
This feature lets you restore the mining hierarchy. You can decide which harvest level is required to break specific blocks.
It’s quite easy to configure. You can simply add your settings via a datapack right here:
Path: data\modid\mining\YOURFILE.json
{
"1": {
"replace": false,
"items": [
"minecraft:stone_pickaxe"
],
"blocks": [
"minecraft:stone",
"minecraft:sandstone"
]
},
"2": {
"replace": false,
"items": [
"minecraft:diamond_pickaxe"
],
"blocks": [
"minecraft:coal_ore",
"minecraft:redstone_ore"
]
}
}
Prospector Picks
To help you out while mining, we’ve included Prospector Picks. These allow you to dig into blocks and check for nearby ores.
When you use one, it will let you know what it found via a subtle text notification. Just enough to be helpful without cluttering up your chat.
If you want to adjust which blocks the picks work on, you can adjust the block tag:
Path: data\miningz\tags\block\prospector_blocks.json
{
"replace": true,
"values": [
"#c:ores",
"minecraft:amethyst_block"
]
}
Datapacks
If you don't know how to create a datapack check out Data Pack Wiki website and try to create your first one for the vanilla game.\
Compat
Installation
MiningZ is a mod built for the Fabric Loader. It requires Fabric API and Cloth Config API to be installed separately; all other dependencies are installed with the mod.
License
MiningZ is licensed under MIT.



