promotional bannermobile promotional banner

MineFantasy Reforged

A Medieval-Fantasy themed Crafting soft total conversion focused on Blacksmithing and Medieval Combat
Back to Files

MineFantasyReforged-1.12.2-0.2.5.jar

File nameMineFantasyReforged-1.12.2-0.2.5.jar
Uploaded
Jun 25, 2023
Downloads
101
Size
8.0 MB
Mod Loaders
Forge
File ID
4609315
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minefantasy-reforged-431996:4609315")

Learn more about Curse Maven

What's new

Version v0.2.5 - 6/25/2023

Announcements

- You MUST pick up ALL Placed Components before updating! If you do not do this, all your items stored there will disappear!

- You SHOULD pickup ALL MFR Tile Entities (Forges, Anvils, Big Furnaces, Tanners, etc etc etc). I cannot guarantee bad things will not happen, if you don't, its probably ok, but not positive

- You SHOULD backup your configs and let them refresh. Lots of config changes this update

- Linux Users should be aware that the config directory might change

What's Changed

Bug Fixes

- Fixed Access Transformers (Fixes dragon heart and hot item crashes)

- Item Registry configs not supporting metadata
- Being burnt for not using Blacksmith Attire now gives you a warning
- Fixed sapling and leaf mechanics

- Vanilla items being repaired when they're not damaged
- MFR arrows now don't bounce around and have further rendering distances
- Random Ore drops now use OreDict
- Bloomery and Anvil now give off faint glows when hot items are in them
- Fixed Big Furnace Heater giving off light
- Made Hot Items render full bright
- Fixed scrolling off the scoped crossbow removing
- Added Nether Dragons to be controllable by the dragon dimension config
- Dragon breeds and health should work properly now
- Fixed Mine disarming
- Possibly fixed Mine/Bomb crashes
- Hot Item/Forge damage now still hurts if you're in water
- Armor not having special tooltip coloring for mythic and above materials
- MFR items should now work properly with Quark chat function
- Improved lumberaxe log search algorithm
- Stone Picks now properly break ores from other mods that might have higher material tiers than the MFR Stone Pick
- Fixed offhand items trying to block when they cannot (fixes compat with Immersive Combat)
- Fixed Leather Armor not moving when in Cogwork Armor
- Fixed prevent cooking Ceramics in the vanilla furnace config
- Fixed prevent cooking in vanilla furnace config
- Fixed reduce ingots config
- Fixed MFR Timbers in automated crafting
- Fixed salvage recipes
- Fixed Hunting Weapons being needed for killing animals config
- Possibly fixed hot item dupe with modded containers
- Possibly fixed mislabled config folders for Linux systems
- Added recipes for the newly added slabs and stairs

- Fixed Metal Components being enchantable

- Fixed MFR tools not having correct dig speeds

 

Features

- Added Parry Blocking not slowing the player down too much (Configurable)

- Added slabs of most blocks

- Started adding new textures courtesy of VictorTekelili

- Moved Mixin library to MixinBooter (MixinBooter IS NOW A REQUIRED DEPENDENCY)
- Anvil renders and particle effects
- Persistent Placed Component option
- Basic automated inventory interactions
- MFR Bows now accept vanilla arrows and tipped arrows
- Added config for vanilla arrows
- Added config for MFR weapon animations (spear, halberd, counter attacks)
- Added eating too many (configurable) of certain foods, like berries, cause negative affects
-  Added max logs config, controlling how many logs the lumberaxe can break
- Added syringe cooldown timer (configurable)
- Added configs controlling if Dwarven Strongholds should have cauldrons and furnace
- Frost Minotaurs take slightly more damage from fire
- Added some modded armor definitions to the mod by default
- Added enchantability definition to material registry
- Made MFR smelting recipes JSON recipes like 1.13+
- Added more clay wall blocks (Thanks to aaroncd!)
- Added Astral Sorcery metal registry (Thanks to Pelirow!)

 

As always, the easiest way to get help or feedback is through the Discord server! Find the link on the CurseForge page.

This mod has no additional files