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Immersive Vehicles

Realistic planes and cars for Minecraft!

File Details

Immersive Vehicles-1.12.2-22.18.0

  • R
  • Jul 28, 2025
  • 6.54 MB
  • 90.8K
  • 1.12.2
  • Forge

File Name

Immersive Vehicles-1.12.2-22.18.0-pre.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecraft-transport-simulator-286703:6820628")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • added new electric charger model
  • fixed missile_incoming & missle_#_func
  • fixed artefacts in light beam texture
  • fixed joystick not being able to initiate
  • fixed crash for propellers not being attached directly to an engine
  • fixed interactable hitboxes interfering with panel inputs
  • added language support for Chinese, Spanish, Russian, Brazilian, German & Korean 
  • added rudimentary headtracking functionality
  • added additional animation variables 
  • fixed advancement spam when taking an MTS item
  • updated recipes for MTS items & benches
  • fixed 1.12 joystick deadzone bug
  • fixed seats ignoring dismountPos
  • Added portable batteries.  These instantly refill car batteries without needing jumper cables.  Similar to jerrycans.
  • Fixed custom camera keybinds on keyboards not working.
  • Fixed joystick disable keybind not working.
  • Fixed language system not parsing custom language files.
  • Improved throttle and brake networking to prevent sending packets every tick.
  • Improved configs to split block breaking and vehicle destruction into two seperate options.
  • Fixed attached particle types not attaching properly.
  • Fixed snap-connection trailers (trains) crashing the game.
  • Fixed blending of transparent textures in 1.12.2.
  • Fixed some animations not incrementing/decrementing properly.
  • Fixed some packets being lost in 1.12.2 resulting in vehicles not loading right.
  • Fixed charger payments.
  • Fixed treads not liking slabs.
  • Improved variable back-end code.  Messes up a few animations in UNU and other animation-heavy packs due to forcing order of operations, but in general results in a 75% faster animation calculation tick.
  • Fixed radio animations.
  • Improved item code with caching vs dynamically creating item data each tick.
  • Fixed some wonky bounding box logic.
  • Improved vehicle crash logic by adding min/max parameters to control when a vehicle blows up.
  • Fixed sign text boxes to not over-run the GUI.
  • Fixed bad sign scaling in the GUI.
  • Fixed log error when trying to edit a sign text with a wrench that doesn't exist.
  • Fixed instruments not rendering right.
  • Improved hand-held reloading and back-end changes allowing for proper pistols and magazines in guns.
  • Improved keybinds for parking brakes.
  • Fixed weight not being counted in vehicle inventories (now loaded vehicles are heavier).
  • Fixed engine piston and cam variables.
  • Fixed players not being effected by knockback.
  • Fixed part tones not working right with paint guns.
  • Fixed some towing connection errors that would de-couple vehicles and crash things.
  • Fixed modded fluid compatibility in 1.16.5+ versions.
  • Fixed radios not re-starting properly.
  • Fixed block particles being funky.
  • Fixed bug if a plane is created with a 0 wingSpan.
  • Fixed entities being shoved into the ground by cars in 1.16.5+
  • Fixed instrument GUI not using proper textures.
  • Fixed some mixin crashes in 1.16.5+
  • Fixed removing all vehicle wheels while vehicle is moving freaking out the game.
  • Fixed bullets trying to go past world border.
  • Fixed tooltip background.
  • Fixed parts with no materials locking up the paint gun.
  • Fixed placers eating blocks in MV 1.16.5+
  • Fixed interior sounds not playing at the right time.
  • Fixed helicopter rotors freaking out if put in water.
  • Fixed JEI log spam in 1.12.2.
  • Improved URL textures by caching vs loading from the internet every time they are seen.
  • Fixed boats not being able to steer.
  • Fixed some funky plane handling, though this breaks VTOL functionality unless the pack maker does an update.