Calamity Mod (Release, 1.19.4 v3.1.7).jar
Curse Maven Snippet
What's new
Changes:
- Decreased Balloon gravity
- Increased bullet damage
- Adrenaline and Rage speed is now balanced (a good friend gave me calamity and I tried it, I observed other mechanics such as the rage and adrenaline and realized they were much much slower)
- Keybinds will now be changed depending on what the keybinds are in Terraria Calamity
- To avoid annoying instances, adrenaline will only restart charging when getting hurt from a entity instead of regular damage sources like fall damage, drown damage, or anything that can cause simple damage.
Fixes:
- Some hellforge recipes and other custom crafting blocks (All recipes that couldn’t be crafted)
- When no bosses are alive, adrenaline will rapidly deplete below 6 seconds, instead of slowly reducing
- Verium Bullet fixed and they should home into enemies after hitting a entity
This mod has no additional files

