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MineColonies

Grow your Own Massive Colony with Automation, Defense Structures, Raids and more

File Details

minecolonies-1.20.1-1.1.404-BETA.jar

  • B
  • Jan 8, 2024
  • 74.26 MB
  • 25.8K
  • 1.20.1+1
  • Forge

File Name

minecolonies-1.20.1-1.1.404-BETA.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecolonies-245506:5018057")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Minecolonies Changelog

Version: 1.20.1-1.1.404-BETA

Required Dependencies:

  • Structurize: 1.20.1-1.0.662-BETA (or above)
  • MultiPiston: 1.20-1.2.30-ALPHA (or above)
  • BlockUI: 1.20.1-0.0.101-ALPHA (or above)
  • Domum Ornamentum: 1.20-1.0.150-BETA (or above)

Optional Dependencies

  • JEI: 15.1.0.19 (or above)
  • Journeymap: 5.9.8 (or above)

Changes:

  • Bayou player houses, Medieval, Minecolonies Original and Shire fixes and Shire additions (#9656)

Medieval oak Fix the stair above the door of the level 2 grachtenpand Medieval oak, spruce and birch Don't remove the chest from the town halls Minecolonies original Rebuild the minecolonies original alchemist's tower level 1, to avoid upgrading issues due to the anchor block not being on the same place Player houses: Fix the decoration controller of the Bayou player house Shire New builder's hut alternative, which has a smaller footprint but is deeper "Courier catchers" and fire protection fixes in the blacksmith's hut and smeltery