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MineColonies

Grow your Own Massive Colony with Automation, Defense Structures, Raids and more

File Details

minecolonies-1.20.1-1.1.268-BETA.jar

  • B
  • Oct 25, 2023
  • 71.68 MB
  • 347
  • 1.20.1+1
  • Forge

File Name

minecolonies-1.20.1-1.1.268-BETA.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecolonies-245506:4816244")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Minecolonies Changelog

Version: 1.20.1-1.1.268-BETA

Required Dependencies:

  • Structurize: 1.20.1-1.0.648-BETA (or above)
  • MultiPiston: 1.20-1.2.30-ALPHA (or above)
  • BlockUI: 1.20.1-0.0.87-ALPHA (or above)
  • Domum Ornamentum: 1.20-1.0.139-BETA (or above)

Optional Dependencies

  • JEI: 15.1.0.19 (or above)
  • Journeymap: 5.9.8 (or above)

Changes:

  • Trigger build event for creative tabs too (#9486)

Also fire the BuildCreativeModeTabContentsEvent when building creative tabs, same as Forge. Caveat: as before, this fires on server (and datagen), not on client as some mods will be expecting, so this might add some more mod incompatibilities (if they do the "wrong" things) or make no difference (if they register the event only client-side). Hides the "gamemaster only" items (light, barrier, jigsaw, command block, etc) from the item list (and postbox), since they're never going to be craftable anyway.