MineColonies CustomRaids

CustomRaids Integration adds configurable MineColonies raids supporting any mob, including modded creatures. Create raid types, choose entities, names, set count/level/weight, and manage all settings in-game via UI.

File Details

minecolonies-custom-raids-1.0.0.jar

  • R
  • Apr 5, 2026
  • 49.33 KB
  • 5
  • 1.20.1
  • Forge

File Name

minecolonies-custom-raids-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecolonies-customraids-1504916:7877257")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added support for custom raid types using any registered entity from any mod.
  • Improved the in-game config screen with clearer raid, mod, entity, count, level, and weight layout.
  • Added current Level and Weight display in the UI.
  • Fixed native MineColonies raids linked to custom raids so they spawn from the correct outside raid position.
  • Added migration for old config and raid JSON files to preserve existing data.
  • Updated the main command to /customraids.
  • Improved raid spawning, targeting, and overall stability.