Mine Hero RX

- Mine Hero RX is a fan-made Minecraft mod inspired by Kohei Horikoshi's My Hero Academia universe. It brings content from the anime, movies, OVAs, and games into Minecraft, designed as a solo/multiplayer RPG experience.

File Details

Mine Hero RX v0.1.3 : Rebirth

  • R
  • Jun 9, 2026
  • 25.55 MB
  • 2.2K
  • 1.21.1
  • NeoForge

File Name

Mine-Hero-RX-0.1.3-Open-Beta-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mine-hero-rx-361529:8224068"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v0.1.3

Additions:

+ Added: An Improved Variables Initialization System to avoid the need to reset the variables each updates!
+ Added: A command to reset/max individual skill trees
+ Added: Debug: Last Entity that hit the player, cause ghost are around?
+ Added: Information on the Costume Enhancement Unit
+ Added: Link to the Official Website by luckylucasgames (Spidye)
+ Added: A Command to show the real username of a player that uses a codename! (Admin)

Fixes:

+ Fix: Some bugs with the skill tree max CMD
+ Fix: Landmine Death Messages
+ Fix: OFA abilities price where not always correct!
+ Fix: Max and Reset Every Skill Trees have been fixed!
+ Fix: Decay Visual Skill Tree
+ Fix: Several Fixes on the Skill Trees
+ Fix: Suicide Bomb Explosion
+ Fix: Attraction of small objects at stats higher than 10 becomes Repulsion of small objects or If set a high value, it doesn't work at all.
+ Fix: If you reset with "/mhrx everything username reset" and had a combat style previously it doesn't deactivate combat mode (however you can't use it, you can't even punch)
+ Fix: Explosion skill which says 4, 2, 1, but only consume 2, 1, 0 (Made an util to avoid such things! (Code)
+ Fix: King Slam wasn't working with copy cause it was still using the old ability system!
+ Fix: The Codename system caused conflict with custom server's nametags so it was revamped (Code)

Changes:

+ Change: Nerfed Gigantification without special!
+ Change: Increased the XP obtained by Daily Missions
+ Change: Mass Destruction now has a bigger cooldown bar requirement!
+ Change: Guard Regen is now Faster with the resistance LVL value similar to Agility With Dodges.
+ Change: Improved the Delaware smash Air Force Aim and Projectile Accuracy
+ Change: Numbers in the MHA HUD are now 0.5 instead of 0.53
+ Change: Suicide bomb explosion shouldn't be blocked, Increased the AOE and will now deal 50 damages to the surrounding!
+ Change: Call Procedures to unlock Abilities and Stuffs for easier changes (Code Improvements)
+ Change: Highly Improved the Abilities System so its way faster to add abilities!
+ Change: Improved the range of the St Louis Smash Kick Mid Air
+ Change: Improved Multi Use, Charge, Abilities detections with the abilities name instead of equip, way easier

More to come soon!