File Details
Mine Hero RX v0.1.2 : Rebirth
- R
- Jun 7, 2026
- 25.54 MB
- 649
- 1.21.1
- NeoForge
File Name
Mine-Hero-RX-0.1.2-Open-Beta-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
v0.1.2 (A new world or /mhrx debug variable reset everything followed by a rejoin of the world is recommended if you want to keep your world!)
Additions:
+ Added: a Gamerule to allow the random entities to spawn with any Quirks!
+ Added: /MHRX Max Stats
+ Added: XP Multiplier Gamerule that applies to every source of mha XP
+ Added: Minecraft Entities will now reward with XP and a new gamerule to toggle that was added.
+ Added: Killing entities will now reward with XP and work with the new xp Multiplier!
+ Added: XP Obtained by entities killed can be changed in new entity tier list system!
+ Added: Button to toggle the survival container on top of the survival mha menu
+ Added: Equipment Repair Kit's Build in the Costume Assembly Unit
+ Added: Information EVERYWHERE!!!
+ Added: A limit cap of some effects to avoid being blinded or paralyzed for 1 hour at uncaped levels
+ Added: A new command to disable the daily missions for individual players
+ Added: A new gamerule to disable the daily missions for every players
+ Added: A cooldown before you can launch a Mission after being hit by a player, to avoid using it as a weapon!
+ Added: A new command to set every stats cap at the same time
+ Added: Danger Sense will now damage the user at low levels (can't kill the user)
+ Added: Advanced Info System Code + Info on the skill trees and around the mod
Fixes:
+ Fix: Wrong version on the starting message
+ Fix: The custom arm wasn't rendering when a menu is opened
+ Fix: Sleeping players extra models rendered offset
+ Fix: Rendering of some of the model twice
+ Fix: Bloodcurdle/Paralysis can be cured by drinking milk (it now prevent from using items)
+ Fix: Shooting forward distance of Thousand Eyes at close range isn't good
+ Fix: Prevented an occasion where some projectiles could bypass the quirkgriefing Gamerule
+ Fix: Commands by name only worked for the writer
+ Fix: /mhrx reset everything doesn't reset fighting styles or money.
+ Fix: Your Money will now display on the costume Assembly Unit
+ Fix: Fixed and Improved the XP and Leveling System
+ Fix: Fixed and Improved the XP Bar that wasn't progressing how it should
+ Fix: Gamerule to get the lost quirk back at death is broken
+ Fix: Enderman doesn't care about your fighting styles attacks
+ Fix: Death Messages by Fighting Styles
+ Fix: Shooting a projectile while holding a weapon with effect would apply that effect to the projectile
+ Fix: Canceling the Explosive Speed mid air allowed to have infinite Flight.
+ Fix: Stun Grenade and Explosion VFX where Offset + Other VFX Adjustments
+ Fix: doDaylightCycle false breaks the daily mission system + insane twitch when time = 0
+ Fix: Every Skill Trees Fixes + Visible Trees Lines
Changes:
+ Change: Made Quirkless more rare 2% Chance to be for Players and Random Entities
+ Change: Improved the Quirk Abilities unlock system Code
+ Change: Removed the Quirk Info Page and turned it into tooltips overing abilities
+ Change: Increased the range of Bloodcurdle
+ Change: Renamed the Chips to Empty Chips + description added
+ Change: Reordered the Commands
+ Change: Make it so leap abilities still leap while looking on the ground
+ Change: Improved Leap Abilities
+ Change: Increased the Speed of every charge abilities
+ Change: Make it so it close the GUI when the quirk was changed to prevent keeping the previous abilities
+ Change: Buffed Landmine
+ Change: Improved the banter between the fighting styles and the abilities (Will be improved more later)
+ Change: Rebalanced the Effect duration of Stun Grenade, Point Blank Stun, Bloodcurdle + Added a Max Duration Cap
+ Change: You can now dodge while using smokescreen and explosion stun grenade
+ Change: Various Tweaks, balancing and improvements on the abilities
+ Change: Incredibly Improved the Code
+ Change: Improved the projectiles
+ Change: Improved the Fall Resistance on some abilities
+ Change: OFA Leap is now a Multi Uses Ability
+ Change: Default Plus Ultra Now Reset Cooldowns
+ Change: Made it so you can now eat in combat mode
+ Change: Improved and fixed the daily missions entity spawn and detection system
+ Change: Made the Cap Variables Global Map so that its the same for every players + Global Command
More to come soon!