Millenaire

Millénaire is a Minecraft mod that aims to fill the "emptiness" left by the default Minecraft Villages by adding new NPC villages loosely based on 11th century cultures.

File Details

Millénaire 8.1.1b3

  • B
  • Jul 13, 2021
  • 12.43 MB
  • 1.7K
  • 1.12.2+2
  • Forge

File Name

millenaire-8.1.1-beta.3.jar

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:millenaire-270871:3387828")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Warning: this is a beta version. Don't use it without backups. Please report issues on the issue tracker.

 

Changes:
- some more stuff for future refreshes
- reverted coin textures back to original

 

Solved a number of issues:
- olive oil production for Byzantine and Seljuk had no imput
- Byzantine wool cloth setting missing for one villager
- Byzantine surname had sneaked into list of given names
- Incorrect areatoclear setting for lots of Indian buildings
- Indian Bazar was very broken
- some issues with the Indian large peasant house
- Indian Palace and Player Palace had a number of issues.
- Indian wants iron but was not buying any in some cases
- Inuit smith was missing some materials etc.
- One Japanese grove had no Oak trees
- Incorrect areatoclear setting for on Japanese Town Hall
- Japanese Fort had several issues with banners and incorrect blocks.
- The Japanese can now use straw beds (until refresh)
- The Normans can now buy gold for their abbey
- Move one building for the Norman Agriculture village to start building
- Missing tags for some Seljuk buildings, now all buildings should be built
- Seljuk Kitchen was missing some setting should now be able to cook all planned types of food.
- Seljuk small agriculture village needed a lot of TLC.
- Added produktion of olive Oil to head farmer.
- Inut arrows should now be crafted