Description
Features:
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Midgard aims to change the way biomes generate within the overworld to make them more realistic both in their world placement and features. Most forest biomes have been completely changed to include entirely custom large tree designs based off of real forests. The overhaulded trees now include two new blocks, these being trunk and branch blocks, in addition to the normal Minecraft log blocks.
Thirteen new biomes have been added while several vanilla biomes have been condensed, removed, or completely re-done. All biomes have been reorganized in their world placement to group together with like biomes in their appropriate temperature zones with many of the new biomes attemping to make transitions between temperature zones and biome types more realistic. Three new wood types (pine, aspen, maple) have been added to new and existing biomes.
Requirements:
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Currently, Midgard requires the following mods:
- Oh The Trees You'll Grow 1.5.0+
- Treeplacer 1.3.0+
- Tectonic 3.0.17+
Tectonic provides the base terrain shape although this may change in the future.
Feel free to use this mod in your modpack!
Known Bugs/Planned Features
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WARNING: This mod is in beta and big changes and additions are likely!
Known Bugs:
- The advancement "Adventuring Time" does not take into account removed vanilla biomes or added biomes
- Leaves don't decay once wood blocks have been removed
Planned Features:
- Fixes for the above problems
- Custom tree designs for Cherry, Mangrove, Acacia, and Jungle trees
- Boats and signs for the three new wood types
The vanilla biomes that intentionally don't generate are:
- Old Growth Spruce Taiga
- Windswept Gravelly Hills
- Windswept Savanna
- Old Growth Birch Forest
- Birch Forest
Some of these may be re-added at some point but all of them were made redundant by new biomes or changes to other vanilla biomes.
Trunk and branch block fix kindly provided by "awakaxis".
Many textures made by "Bimbatus"
