File Details
Extra Recruits 1.5.3 [4.4.1].jar
- R
- Dec 22, 2025
- 5.34 MB
- 14
- 1.19.2
- Forge
File Name
Extra Recruits 1.5.3 [4.4.1].jar
Supported Versions
- 1.19.2
Curse Maven Snippet
EXTRA RECRUITS 1.5.3 [Polished Mistrum Update]
----------------------------------------------
This Update Adds, Fixes, And Reworks Some Features
For Extra Recruits!
Bugfixes:
[4.3.1 ONLY] Fixed Bow & SandMi Recruits not applying goals or stats.
Facility Cores now have spawn caps, as They should've had.. [30 Max By Default]
Legacians now properly spawn in the Tubian Biome
Recoded landmines and barbwire, fixing their texture Bugs.
Many other fixes i forgot
New Recruits:
Custom Recruit, give Mi any item at the cost of some XP.
Custom Hat, Make Mi stylish and give them a hat!
Custom Arrows, Give archers arrows from other mods.
All fruits have recruit variants!
New Blocks:
Metallium Beacon, Like Alliance Beacons, Will spawn up to 4 Mi when you or your MI are hurt.
Phantom Lantern, It Glows..
Trial Altar, Give it memories and get ready to fight! each wave completed gives you rewards!
Raw Metallium Block, Nice decorative block.
New Items:
Metallium Axe & Spear, wack your foes and turn your weapon to life!
Metallium Pickaxe, Right Click to carve a tunnel, useful for mining expeditions.
Metallium Bow, Shoot a mi into the warzone!
Experimental:
Priest Mi's, Like FFM, They heal allies and use their powers to strike foes down.
Mi & Tubia Biomes:
Redone Structures, Along with some new ones.
Complete Facility Rebuild! Along with Barrack And Lab.
Removals:
Miko-11 has been removed.
Geckolib is no longer a requirement.
WRENCH YOUR MIKOS INTO A CHEST TO GET A REFUND!
Other:
New Textures By Arc!
New Flowmi Texture By Kami!
New Destroyer & Incinerator Textures
New World Config!
-Disable Recruits
-Change Facility Spawnrates
Fed The Cog.