MH Warfare 1.0.0 Release 1
Curse Maven Snippet
What's new
MH Warfare — Changelog
1.0.0 Release 1
Release 1 adds the ZALA KUB-BLA, USB FPV controller calibration, expanded drone damage and shootdown behavior, distant damage smoke and high-altitude jet contrails. It also updates FPV aircraft models, introduces an optional second battery for Khizhak-13, improves Stinger presentation and audio, and refines video interference, electronic warfare and Ground Station continuity.
ZALA KUB-BLA
- Added the ZALA KUB-BLA electric flying-wing strike drone with its own model, control surfaces, flight behavior, damage geometry and debris.
- Added rail launch, manual FPV control and autonomous flight along Ground Station routes.
- Added AUTO, MANUAL and ATTACK controls, with keyboard and supported controller input.
- Added a pilot display showing battery charge, estimated remaining endurance, motor RPM, flight data, signal and operating mode.
- Increased the aircraft’s visual size by 25%, with matching collision bounds, detailed hitboxes, camera position and detached parts.
- Added styled item descriptions and Ground Station launch text in English, Ukrainian and Russian.
- Reduced motor audio and its audible range, keeping KUB-BLA audible slightly farther away than Hornet.
FPV controls and cameras
- Added an optional FPV / Mouse Control layout: mouse movement controls pitch and roll, W/S controls throttle or climb, and A/D controls yaw.
- Hold Alt to release the cursor and interact with the pilot display.
- Added USB joystick and FPV radio support through guided Ctrl+C calibration.
- Calibration supports channel mapping, direction, travel, dead zones and optional button or AUX assignments. Saved profiles are restored when the controller reconnects.
- Added Normal and Aggressive flight modes for Wild Hornets and Khizhak-13. Aggressive mode increases angular response and turn-rate limits by 35%.
- Improved camera orientation and interpolation during steep pitch, banking and inverted flight.
- Added a localized Ctrl+M control guide that can open over an active pilot terminal.
Khizhak-13 and FPV equipment
- Updated Khizhak-13, aluminium and carbon Wild Hornets models and textures, alongside the 5/10/15/20 km fiber spools.
- Added an optional Battery II slot to the Khizhak-13 assembly menu.
- The additional battery increases total energy capacity and aircraft mass while retaining the existing battery voltage.
- Khizhak-13 switches between single- and dual-battery models according to its installed equipment.
- Updated hitboxes, mounted equipment materials and fiber exit positions to match the aircraft variants.
- Made the existing Wild Hornets Battery II available in the Drone Components creative tab.
Drone damage and shootdowns
- Added persistent surface damage marks for bullet impacts, blasts, fire and physical landing impacts. Repair removes marks from sufficiently restored parts.
- Improved explosion damage distribution across wings, tails, motors, structural parts and payload mounts according to their position relative to the blast.
- Improved FP-2 shootdown handling and its consistency with the shared FP-1 damage and payload systems.
- Shootdown outcomes now depend on component damage and warhead condition, including airborne detonation, structural breakup, loss of control and unpowered descent.
- Damaged fixed-wing wrecks continue to respond to surviving aerodynamic surfaces. Rotorcraft react to remaining rotor authority and blast impulses.
- Improved detached-part presentation during destruction, with safeguards against duplicate debris and repeated detonation of the same charge.
- Previously disabled warheads remain disabled through further hits, crashes and water contact.
- Fuel-powered and electric aircraft retain their respective fuel-fire and battery-failure behavior.
Smoke, contrails and propellers
- Added more varied damage smoke, ranging from light white wisps to dense grey or dark plumes according to the affected component, damage and burning state.
- Improved distant smoke visibility, expansion, wind drift and gradual dispersal.
- Added continuous light-white contrails for Geran-3, UJ-25 and Alexa Spatium during powered high-altitude flight.
- Contrails begin around 3,000 blocks above sea level, with a gradual transition, widening trails and lingering dispersal.
- Improved rocket, launch and explosion smoke composition, including overlapping layers and viewing along the trail.
- Reworked high-RPM propeller blur into a rounded volume fitted to the blades.
- Fixed transparent propeller blur hiding water behind it.
FPV video and electronic warfare
- Improved analogue interference with finer RF noise, horizontal line disruption, colour degradation and signal-loss presentation.
- Improved compressed digital video degradation with detail loss, compression blocks and grouped image artifacts.
- Removed excessive full-frame analogue rolling and large black digital tiles.
- Added a Video tab to Ctrl+H settings, including reduced signal flashing and adjustable analogue distortion movement.
- Reduced-flashing settings also apply to inactive goggles and telemetry warnings.
- Electronic warfare now evaluates the receiving end of each control, video, telemetry and voice link.
- Refined jammer coverage and gradual falloff near the edge of its operating area.
Stinger
- Updated the launcher model, texture and handling animations.
- Improved first-person draw, stow, aiming and interrupted aim transitions.
- Reduced excessive idle movement and prevented unnecessary re-equip animation when the held launcher’s state changes.
- Search and lock sounds now stop when aiming ends and switch cleanly between seeker states.
- Fixed overlapping seeker recordings caused by rapid repeated input.
Ground Station, audio and chunk handling
- Fixed Ground Station losing its cached connection after a tracked drone unloads and returns. The open station can recover the same aircraft without being reopened.
- Reduced redundant physical chunk preload requests when an existing stronger drone ticket already covers the chunk.
- Preserved chunk retention when shared drone requirements change.
- Improved the transition between nearby explosion audio and delayed distant sound.
- Fixed missing distant explosion audio for FPV operators and preserved pending explosion sounds when leaving the drone view.
UJ-25
- Removed the virtual camera, FPV viewing mode and video channel. UJ-25 now uses its telemetry terminal, route controls and autonomous strike functions.
- Suppressed the healthy engine’s flame and flash while the aircraft remains on its launcher.
Infantry weapons and compatibility
- Updated AK-74M and Makarov PM handling animations, including magazine insertion, ejection, reload and inspection.
- Improved AK-74M support-hand positioning and movement while carrying the weapon.
- Fixed firearm item initialization referencing client-only rendering classes on dedicated servers.
- Install the same MH Warfare version on the server and every client.
- Requires Minecraft 1.20.1, Forge 47.4.21, Java 17 and a compatible GeckoLib 4.8.4+ build.
- Alexa Spatium (Experimental) retains its experimental designation.
This mod has no additional files

