Meulti's Backrooms

Dive into the eerie and mysterious world of the Backrooms with our new mod and map ( currently in development 👀 ). Join the Discord to follow the progress !

File Details

Meulti's Backrooms INFINITE 1.2

  • R
  • Mar 23, 2025
  • 6.70 MB
  • 30.6K
  • 1.20.1
  • Forge

File Name

infinite_mbackrooms-1.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:meultis-backrooms-1089450:6336597")
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<CHANGELOG IMAGE>

 

CHANGELOG 03.23.25:

Meulti's Backrooms Infinite 1.2.

 

EFFECTS

     (NEW) Added a new "Leptospirosis" effect when bitten by a rat (Random Chance).

     (NEW) Added a new "Electrified" effect when bitten by a voltfish.

 

GENERATION

     (IMPROVED) Changed Lamps generation (Level 0).

 

ENTITY

     (IMPROVED) Voltfishs are stronger and deals more damages.

 

BLOCKS

     (IMPROVED) Added block variation to "Level 0: Wall".

 

ITEMS

     (NEW) Added the "Calendar" (Shows you a text every days).

     (IMPROVED) Hazmat armor now has a custom model.

 

FEATURES

     (NEW) Added random Lamps events (Blinking & Blackout).

     (NEW) Added ambience sounds.

     (NEW) Added random loot keeping (Important item from the mod are always keeped).

     (NEW) Added an overlay and custom hearts when player is affected by Leptospirosis.

 

LOOT TABLES

     (NEW) Rat nest now drop XP and random items (String, Feather, Bone, Stick).

 

CRAFTS

     (FIXED) Portal Detector now also craftable with an "empty" detector.

 

CONFIGURATION

     (NEW) Added a new configuration screen

     (NEW) Added a new button to the main menu to access to the configuration screen

     (Option - NEW) You can now configure : "setSpawnInBackrooms" to enable the setSpawnPoint when entering the backrooms (default = true)

     (Option - NEW) You can now configure : "ratInfectionChance" to change the chance to be infected when bitten by a rat (default = 0.50 (50%))

     (Option - NEW) You can now configure : "partialLootKeeping" to enable loot keeping when dying in the backrooms (default = true)

     (Option - NEW) You can now configure : "partialLootKeeping" to enable loot keeping when dying in the backrooms (default = 0.30)

 

| Dev notes

This update should be the last one before adding new levels, if you have any ideas or suggestion to make on the mod I would love to ear them on the Discord !

 

| This mod is strictly "All Rights Reserved." Redistribution, resale, or modification is prohibited without express  written permission from Meulti.Co. By using this mod, you agree to these terms.