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Metroid Cubed 3

Adding Metroid-based items, mobs, and dimensions into Minecraft!

File Details

[1.7.10] Metroid Cubed 3 0.3.32.0.jar

  • B
  • Dec 21, 2017
  • 11.68 MB
  • 322
  • 1.7.10

File Name

[1.7.10] Metroid Cubed 3 0.3.32.0.jar

Supported Versions

  • 1.7.10

added Puffers.
added mob eggs.
added combo fire charge-down.
seeking projectiles improvements.
lock-on improvements - lockable targets using ILockable support up to 127 different lock-on points (IN TOTAL, INCLUDING ALL VISOR-SPECIFIC AND GRAPPLE POINTS)
now using proper events for saving custom player data between respawns and world switching. Yay!
improved echo visor shader - it now has a scanline appearance (but not on cell shading or echo effects).
Dark Aether now has extreme fog when not using the dark visor.
reworked 'hypermode' toggle button - it now must be held for a short period of time and has an FOV effect.
reworked hypermode system to be more identical to the game.
morphball now only needs to be on a chestplate.
replace calls to 'I18n.format' with 'StatCollector.translateToLocal'
overhauled ship GUI to be, well, better. Missing an animation when going between galaxies at the moment.
added scorched dirt and dark scorched dirt, and set them as top blocks for the temple grounds and sky temple grounds biomes.
fix 'mc3Win' command tab-auto-complete crash on servers
added 'static' shader effect to thermal visor and dark visor.
xray visor now uses a zoom blur, like it should, instead of a hex blur.
fix suits without energy causing no crosshair to show.
improved rope rendering.
fix background music loops stopping when the game is paused - now it pauses instead.
updated creative tabs icons.
re-organized items in the creative tabs. You MAY have to look in different tabs for some blocks and items now