File Details
MetinStyle Mods v 2.0
- R
- Jun 11, 2026
- 193.30 KB
- 13
- 1.21.1
- NeoForge
File Name
metinupgrade-1.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog
- Restored the stable version before the experimental item texture changes.
- Kept the experimental texture backup ZIP for possible future use.
- Cleaned incorrect extra folders from src.
- Rebalanced gold armor so it is no longer a downgrade between iron and diamond.
- Gold armor now has extra armor and toughness bonuses.
- Gold armor set bonuses now sit between iron and diamond.
Metin-Style Upgrade System
- Added Metin-style +0 to +9 upgrade scaling.
- Each upgrade level now increases item stats.
- When an item advances to the next material tier, the progression drops slightly and then starts growing again.
- Weapons gain flat attack damage from upgrades.
- Tools gain mining speed from upgrades.
- Armor gains armor from upgrades.
- Weapon and tool scaling was increased so upgrades feel meaningful.
- Example: a wooden sword at +9 now gains around +4.5 attack damage.
Armor Scaling
- Armor upgrade scaling was rebalanced.
- Armor now uses vanilla armor values as the base.
- Upgrade levels add up to +1 armor per armor piece at +9.
- +0 gives no extra armor.
- +9 gives +1 armor to that armor piece.
- Armor toughness no longer scales from upgrade levels.
- This keeps armor progression controlled and closer to vanilla balance.
Upgrade Preview
- Added a next-upgrade preview.
- The upgrade screen now shows a small preview slot instead of writing the bonus as normal text.
- Hovering the preview slot shows the next upgrade tooltip.
- The tooltip displays the current value and the value after upgrade.
- Preview supports:
- attack damage
- mining speed
- armor
- armor toughness where applicable
Tier Progression
- Tools progress without gold tools:
- wood
- stone
- iron
- diamond
- netherite
- Armor progresses through gold:
- leather
- chainmail
- iron
- gold
- diamond
- netherite
- Gold tools were not added.