Fully interactable subworlds not bound to coordinate axes. Now with Mixins support!
Description
Imagine an airship soaring through your world, its sails gilded by sunset... A floating island where every block obeys your will... A realm where gravity is a guideline, not a law.
What is it?
MetaWorlds - Mixins revives the legendary MetaWorlds mod with a modern Mixins rewrite, enabling the creation of Subworlds — fully interactive, movable, and rotatable structures that exist independently of the main world’s coordinates.
Build the impossible:
Flying ships, airships, or mobile battlefortresses
Rotating puzzle rooms
Interactive structures (doors, buttons, chests work seamlessly).
No more static builds! Your creations can now move, tilt, and defy physics
Key Features
Mixins-based – No more ASM conflicts with modern 1.7.10 mods.
Enhanced collision – Entities interact smoothly with moving and rotating subworlds.
Dynamic sounds – Position-aware audio effects.
Shader support (Angelica required) - Subworlds can both cast shadows and get casted upon.
Built as an api – Want to base your mod off it? You're welcome!
Requirements
That's a Mixins mod, built using UniMixins. Therefore it requires them.
Incompatibilities
Optifine. This mod rewrites too much code to be compatible with it.
Fastcraft. For same reasons. (But you can use Angelica instead)
More yet to be found. If you find any - leave it in the comments
Important Notes
This is a beta! Report bugs in the comments.
Designed as a library for advanced users – expect rough edges.
Blocks for subworld creation are not intended to be used in survival, and are still kind of buggy. You can still get them from creative menu though.
Backstory
The original MetaWorlds (by MMM_MasterM) was a 1.7.2 marvel, but its ASM code became outdated. TCLProject’s 1.7.10 port kept it alive, and now this Mixins portunlocks its full potential for modern 1.7.10 setups.