Metallurgy 4: Reforged

The unofficial port to 1.12.2 of Metallurgy 4

File Details

Metallurgy-4-Reforged-1.3.1

  • R
  • Feb 19, 2022
  • 3.10 MB
  • 3.5K
  • 1.12.2
  • Forge

File Name

Metallurgy-4-Reforged-1.3.1.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:metallurgy-4-reforged-300890:3652842")
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1.3.1

  • Fix Tool Efficiency tooltip number display and conditions
  • Protect Harvest Level tooltip from extreme values (if materials.json is edited)
  • Fix Umbral-Synthesis (Shadow Steel Item Effect) working with any light level
  • Renamed some effects that had duplicate names
  • World Generation:
    • New Rarity Tier between RARE and ULTRA_RARE called VERY_RARE
    • Changed Rarity category values and rarity categories for certain metals
    • Read the wiki for more information
  • Changed mod logo now reflects the new one which is also displayed on the Curseforge Page
  • Fixed Duplicate Inolashite Metal Advancement
  • Fixed Missing Haderoth Metal Advancement
  • Transmute (Angmallen Pickaxe) and Incompatible (Shadow Iron Pickaxe) effects chances to trigger now scale with Fortune enchantment
  • Fixed Blood Tap (Sanguinite Tool) effect healing tool durability instead of using it up when activating it.
  • Transmute (Angmallen Pickaxe) effect Tweaks:
    • removed iron and gold ore from the pool of possible ores to transmute to.
    • Added a double durability usage penalty when Transmute is triggered
  • Rework Dissolve (Vyroxeres Armor) Effect: it now works as intended
  • Fix Armor Metamorphosis (Haderoth Effect) being applied on non-Haderoth items in certain cases.
  • Fixed two cases of unlocalized config category name
  • Fixed a typo in Souldbound's (Amordrine Items effect) config entry (was wrongly named as Sky-High ) (#347)
  • Fix Abattoir (Carmot Weapons) effect crash when attacking non-Living or null entities
  • Fix broken disabling config on many effects (#347)
  • Fix crash when rendering Adaptability (Haderoth Armor) effect tooltip + fix inverted tooltip logic behaviour
  • Tweaked Broken Evasion (Shadow Iron Armor) effect: increased durability usage when the effect is triggered (usage proportional to max durability)
  • Added 1 Second of Invulnerability to Time Leap (Inolashite Tool) Effect: prevents suffocation damage
  • Ethereal (Etherium Armor Effect): Added a blacklist config of blocks players can't go through while using Etherium Armor (#330)
  • Decreased the chance of Vanilla mobs spawning with metallurgy armor in Hard Difficulty (20% -> 15%)
  • Added new config blacklist to specify metals mobs cannot spawn equipped with (#330)
  • Warp (Inolashite Armor) Effect Fixes:
    • Fixed crash with AppleCore and Food Stats Overloading (#349)
    • Fixed teleport sometimes failing to success

Balance Changes

  • Adamantine:

    • Increased tool efficiency from 10 to 10.5.
  • Amordrine:

    • Decreased tool durability from 1230 to 832.
    • Decreased tool efficiency from 13.5 to 11.
  • Angmallen:

    • Increased tool durability from 153 to 164.
  • Astral Silver:

    • Increased tool durability from 323 to 523.
    • Decreased tool efficiency from 11.2 to 8.5.
  • Atlarus:

    • Increased tool efficiency from 10 to 11.
  • Ceruclase:

    • Decreased tool durability from 143 to 103.
    • Decreased tool efficiency from 8.6 to 5.
  • Desichalkos:

    • Increased tool efficiency from 8.1 to 10.
  • Etherium:

    • Decreased tool durability from 4756 to 2056.
    • Decreased tool efficiency from 18 to 16.
  • Hepatizon:

    • Increased tool efficiency from 6.6 to 7.2.
  • Ignatius:

    • Increased tool durability from 71 to 84.
    • Increased tool damage from 2.1 to 2.4.
    • Increased tool efficiency from 3.6 to 4.
  • Krik:

    • Increased tool efficiency from 8 to 9.5.
  • Orichalcum:

    • Decreased tool efficiency from 9 to 7.7.
  • Platinum:

    • Decreased tool efficiency from 9.9 to 9.
  • Sanguinite:

    • Added new attribute to armor, Max Health, which is equal to 4.
    • Added new attribute to tools, Max Health, which is equal to 2.
    • Added new attribute to tools, Attack Speed, which is equal to -0.2.
  • Vyroxeres:

    • Increased tool durability from 287 to 487.
    • Increased tool efficiency from 7.2 to 11.