File Details
Metallurgy-4-Reforged-1.3.1
- R
- Feb 19, 2022
- 3.10 MB
- 3.5K
- 1.12.2
- Forge
File Name
Metallurgy-4-Reforged-1.3.1.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
1.3.1
- Fix Tool Efficiency tooltip number display and conditions
- Protect Harvest Level tooltip from extreme values (if
materials.jsonis edited) - Fix Umbral-Synthesis (Shadow Steel Item Effect) working with any light level
- Renamed some effects that had duplicate names
-
World Generation:
- New Rarity Tier between RARE and ULTRA_RARE called
VERY_RARE - Changed Rarity category values and rarity categories for certain metals
- Read the wiki for more information
- New Rarity Tier between RARE and ULTRA_RARE called
- Changed mod logo now reflects the new one which is also displayed on the Curseforge Page
- Fixed Duplicate Inolashite Metal Advancement
- Fixed Missing Haderoth Metal Advancement
- Transmute (Angmallen Pickaxe) and Incompatible (Shadow Iron Pickaxe) effects chances to trigger now scale with Fortune enchantment
- Fixed Blood Tap (Sanguinite Tool) effect healing tool durability instead of using it up when activating it.
-
Transmute (Angmallen Pickaxe) effect Tweaks:
- removed iron and gold ore from the pool of possible ores to transmute to.
- Added a double durability usage penalty when Transmute is triggered
- Rework Dissolve (Vyroxeres Armor) Effect: it now works as intended
- Fix Armor Metamorphosis (Haderoth Effect) being applied on non-Haderoth items in certain cases.
- Fixed two cases of unlocalized config category name
- Fixed a typo in Souldbound's (Amordrine Items effect) config entry (was wrongly named as Sky-High ) (#347)
- Fix Abattoir (Carmot Weapons) effect crash when attacking non-Living or null entities
- Fix broken disabling config on many effects (#347)
- Fix crash when rendering Adaptability (Haderoth Armor) effect tooltip + fix inverted tooltip logic behaviour
- Tweaked Broken Evasion (Shadow Iron Armor) effect: increased durability usage when the effect is triggered (usage proportional to max durability)
- Added 1 Second of Invulnerability to Time Leap (Inolashite Tool) Effect: prevents suffocation damage
- Ethereal (Etherium Armor Effect): Added a blacklist config of blocks players can't go through while using Etherium Armor (#330)
- Decreased the chance of Vanilla mobs spawning with metallurgy armor in Hard Difficulty (20% -> 15%)
- Added new config blacklist to specify metals mobs cannot spawn equipped with (#330)
-
Warp (Inolashite Armor) Effect Fixes:
- Fixed crash with AppleCore and Food Stats Overloading (#349)
- Fixed teleport sometimes failing to success
Balance Changes
-
Adamantine:
- Increased tool efficiency from 10 to 10.5.
-
Amordrine:
- Decreased tool durability from 1230 to 832.
- Decreased tool efficiency from 13.5 to 11.
-
Angmallen:
- Increased tool durability from 153 to 164.
-
Astral Silver:
- Increased tool durability from 323 to 523.
- Decreased tool efficiency from 11.2 to 8.5.
-
Atlarus:
- Increased tool efficiency from 10 to 11.
-
Ceruclase:
- Decreased tool durability from 143 to 103.
- Decreased tool efficiency from 8.6 to 5.
-
Desichalkos:
- Increased tool efficiency from 8.1 to 10.
-
Etherium:
- Decreased tool durability from 4756 to 2056.
- Decreased tool efficiency from 18 to 16.
-
Hepatizon:
- Increased tool efficiency from 6.6 to 7.2.
-
Ignatius:
- Increased tool durability from 71 to 84.
- Increased tool damage from 2.1 to 2.4.
- Increased tool efficiency from 3.6 to 4.
-
Krik:
- Increased tool efficiency from 8 to 9.5.
-
Orichalcum:
- Decreased tool efficiency from 9 to 7.7.
-
Platinum:
- Decreased tool efficiency from 9.9 to 9.
-
Sanguinite:
- Added new attribute to armor, Max Health, which is equal to 4.
- Added new attribute to tools, Max Health, which is equal to 2.
- Added new attribute to tools, Attack Speed, which is equal to -0.2.
-
Vyroxeres:
- Increased tool durability from 287 to 487.
- Increased tool efficiency from 7.2 to 11.