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Metabolism

Temperature, Health, Thirst, Hunger as a cohesive, interconnected system

File Details

metabolism-1.20.1-1.3.0.jar

  • R
  • Jan 9, 2024
  • 122.92 KB
  • 56
  • 1.20.1
  • Forge + 1

File Name

metabolism-1.20.1-1.3.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:metabolism-953740:5020024")

NeoForge

implementation fg.deobf("curse.maven:metabolism-953740:5020024")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[1.3.0] (Minecraft 1.20.1)

Metabolization

  • Metabolization will generate the resource being drained, if there's less of it than the other.
  • Otherwise warmth will always be generated if not maxed(20)

Metabolites

  • Metabolites can now specify a modifier object
  • Modifiers can change stack size, ability to be eaten when full, and fast eating
  • Stews and soup are stackable up to 16
  • Cakes have metabolite data and can stack up to 64
  • Cookies are always eatable

Other changes

  • Nerfed some environment effects, reduced resource drain to 80%
  • Campfires give cold resistance, soul campfires give heat resistance
  • Soul sand & soil are considered cold blocks
  • Some changes to food values (more changes coming next version)